
Schaum's Easy Outline of Programming with Java
John Hubbard(Author)
Schaum Outline Series (Publisher)
Will be published approx. on 16. August 2001
Book
Paperback/Softback
162 pages
978-0-07-136977-0 (ISBN)
Description
"Schaum's Easy Outline" series consists of concise, easy-to-use versions of the biggest and best-selling classics in the "Schaum's Outlines" series. Every book is a pared-down, simplified and tightly-focussed version a "Schaum's Outline", extracting the absolute essense of the subject, presenting it in concise and readily understandable form, and emphasizing clarity and brevity. Graphic elements like sidebars, reader-alert icons and boxed highlights will feature selected points from the text, highlighting keys to learning and giving students quick pointers to the essentials.
More details
Language
English
Place of publication
New York
United States
Publishing group
McGraw-Hill Education - Europe
Target group
College/higher education
Illustrations
0 Illustrations
Dimensions
Height: 216 mm
Width: 140 mm
Thickness: 11 mm
Weight
212 gr
ISBN-13
978-0-07-136977-0 (9780071369770)
Copyright in bibliographic data and cover images is held by Nielsen Book Services Limited or by the publishers or by their respective licensors: all rights reserved.
Schweitzer Classification
Other editions
Additional editions

John Hubbard
Schaum's Easy Outline of Programming with Java
E-Book
07/2001
1st Edition
McGraw-Hill Education
€18.65
Available for download
Person
JOHN R> HUBBARD is professor of mathematics and Computer Science at the University of Richmond. He received his Ph.D from the University of Michigan (1973) and has been a member of the richmond faculty since 1983.His primary interests are in numerial algorithms and database systems. Dr. Hubbard is the author of severalother books, including Schaum's Outline of programming with C++, Schaum's Outline of Fumdamentals of Computing with C++, Schaum,s Outline of Data Structure with C++, and Schaum's Outline of Data Structures with Java.
Content
Chapter 1: Getting Started. Chapter 2: Strings. Chapter 3: Selection. Chapter 4: Iteration. Chapter 5: Methods. Chapter 6: Classes. Chapter 7: Composition and Inheritance. Chapter 8: Arrays and Vectors. Chapter 9: Graphics. Chapter 10: Applets, Threads, and Exceptions. Appendix A: Acronyms. Appendix B: Computer Numbers. Appendix C: Unicode. Appendix D: References.