
Python for Everyone
Wiley (Publisher)
Published on 11. March 2013
Book
Paperback/Softback
633 pages
978-1-118-62613-9 (ISBN)
Article exhausted; check for reprint
Description
Cay Horstmann's" Python for Everyone "provides readers with step-by-step guidance, a feature that is immensely helpful for building confidence and providing an outline for the task at hand. "Problem Solving" sections stress the importance of design and planning while "How To" guides help students with common programming tasks. Photographs present visual analogies that explain the nature and behavior of computer concepts. Step-by-step figures illustrate complex program operations, while syntax boxes and example tables present a variety of typical and special cases in a compact format. This book contains a substantial number of self-check questions at the end of each section. "Practice It" pointers suggest exercises to try after each section. "Python for Everyone" presents the essentials in digestible chunks, with separate notes that go deeper into good practices or language features when the reader is ready for the additional information. You will not find artificial over-simplifications that give an illusion of knowledge.
More details
Language
English
Place of publication
New York
United States
Illustrations
colour illustrations
Dimensions
Height: 251 mm
Width: 203 mm
Thickness: 25 mm
Weight
1179 gr
ISBN-13
978-1-118-62613-9 (9781118626139)
Schweitzer Classification
Other editions
New editions

Cay S. Horstmann | Rance D. Necaise
Python for Everyone
Book
02/2016
2nd Edition
Wiley
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Article is exhausted; no reprint
Persons
Content
PEFACE V SPECIAL FEATURES XVIII CHAPTER 1 INTRODUCTION 1 1.1 Computer Programs 2 1.2 The Anatomy of a Computer 3 1.3 The Python Programming Language 5 1.4 Becoming Familiar with Your Programming Environment 6 1.5 Analyzing Your First Program 11 1.6 Errors 14 1.7 Problem Solving: Algorithm Design 16 CHAPTER 2 PROGRAMMING WITH NUMBERS AND STRINGS 29 2.1 Variables 30 2.2 Arithmetic 37 2.3 Problem Solving: First Do It By Hand 45 2.4 Strings 48 2.5 Input and Output 55 2.6 Graphics: Simple Drawings 65 CHAPTER 3 DECISIONS 91 3.1 The if Statement 92 3.2 Relational Operators 97 3.3 Nested Branches 106 3.4 Multiple Alternatives 109 3.5 Problem Solving: Flowcharts 112 3.6 Problem Solving: Test Cases 116 3.7 Boolean Variables and Operators 118 3.8 Analyzing Strings 124 3.9 Application: Input Validation 127 CHAPTER 4 LOOPS 155 4.1 The while Loop 156 4.2 Problem Solving: Hand-Tracing 163 4.3 Application: Processing Sentinel Values 166 4.4 Problem Solving: Storyboards 170 4.5 Common Loop Algorithms 173 4.6 The For Loop 177 4.7 Nested Loops 184 4.8 Processing Strings 190 4.9 Application: Random Numbers and Simulations 194 CHAPTER 5 FUNCTIONS 219 5.1 Functions as Black Boxes 220 5.2 Implementing and Testing Functions 222 5.3 Parameter Passing 226 5.4 Return Values 229 5.5 Functions Without Return Values 237 5.6 Problem Solving: Reusable Functions 239 5.7 Problem Solving: Stepwise Refinement 242 5.8 Variable Scope 251 5.9 Recursive Functions (Optional) 258 CHAPTER 6 LISTS 277 6.1 Basic Properties of Lists 278 6.2 List Operations 284 6.3 Common List Algorithms 290 6.4 Using Lists with Functions 297 6.5 Problem Solving: Adapting Algorithms 303 6.6 Problem Solving: Discovering Algorithms by Manipulating Physical Objects 310 6.7 Tables 314 CHAPTER 7 FILES AND EXCEPTIONS 341 7.1 Reading and Writing Text Files 342 7.2 Text Input and Output 346 7.3 Command Line Arguments 357 7.4 Binary Files and Random Access (Optional) 368 7.5 Exception Handling 377 7.6 Application: Handling Input Errors 383 CHAPTER 8 SETS AND DICTIONARIES 403 8.1 Sets 404 8.2 Dictionaries 414 8.3 Complex Structures 424 CHAPTER 9 OBJECTS AND CLASSES 443 9.1 Object-Oriented Programming 444 9.2 Implementing a Simple Class 446 9.3 Specifying the Public Interface of a Class 450 9.4 Designing the Data Representation 452 9.5 Constructors 454 9.6 Implementing Methods 457 9.7 Testing A Class 461 9.8 Problem Solving: Tracing Objects 469 9.9 Problem Solving: Patterns for Object Data 472 9.10 Object References 478 9.11 Application: Writing a Fraction Class 482 CHAPTER 10 INHERITANCE 507 10.1 Inheritance Hierarchies 508 10.2 Implementing Subclasses 513 10.3 Calling the Superclass Constructor 517 10.4 Overriding Methods 521 10.5 Polymorphism 524 10.6 Application: A Geometric Shape Class Hierarchy 538 CHAPTER 11 RECURSION 555 11.1 Triangle Numbers Revisited 556 11.2 Problem Solving: Thinking Recursively 560 11.3 Recursive Helper Functions 565 11.4 The Efficiency of Recursion 566 11.5 Permutations 571 11.6 Backtracking 575 11.7 Mutual Recursion 583 CHAPTER 12 SORTING AND SEARCHING 597 12.1 Selection Sort 598 12.2 Profiling the Selection Sort Algorithm 600 12.3 Analyzing the Performance of the Selection Sort Algorithm 602 12.4 Merge Sort 606 12.5 Analyzing the Merge Sort Algorithm 609 12.6 Searching 614 12.7 Problem Solving: Estimating the Running Time of An Algorithm 617 APPENDICES Appendix A The Basic Latin And Latin-1 Subsets Of Unicode A-1 Appendix B Python Operator Summary A-4 Appendix C Python Reserved Word Summary A-6 Appendix D The Python Standard Library A-8 Appendix E Binary Numbers and Bit Operations A-29 Glossary G-1 Index I-1 Credits C-1