
Cocoa Programming for OS X
The Big Nerd Ranch Guide
Big Nerd Ranch Guides (Publisher)
5th Edition
Published on 30. April 2015
Book
Paperback/Softback
556 pages
978-0-13-407695-9 (ISBN)
Description
<>Covering the bulk of what you need to know to develop full-featured applications for OS X, this edition is updated for OS X Yosemite (10.10), Xcode 6, and Swift. Written in an engaging tutorial style and class-tested for clarity and accuracy, it is an invaluable resource for any Mac programmer. The authors introduce the two most commonly used Mac developer tools: Xcode and Instruments. They also cover the Swift language, basic application architecture, and the major design patterns of Cocoa. Examples are illustrated with exemplary code, written in the idioms of the Cocoa community, to show you how Mac programs should be written.
After reading this book, you will know enough to understand and utilize Apple's online documentation for your own unique needs. And you will know enough to write your own stylish code.
This edition was written for Xcode 6.3 and Swift 1.2. At WWDC 2015, Apple announced Xcode 7 and Swift 2, both of which introduce significant updates that (along with some changes to Cocoa for OS X 10.11) affect some of the exercises in this book. We have prepared a companion guide listing the changes needed to use Xcode 7 to work through the exercises in the book; it is available at https://github.com/bignerdranch/cocoa-programming-for-osx-5e/blob/master/Swift2.md.
After reading this book, you will know enough to understand and utilize Apple's online documentation for your own unique needs. And you will know enough to write your own stylish code.
This edition was written for Xcode 6.3 and Swift 1.2. At WWDC 2015, Apple announced Xcode 7 and Swift 2, both of which introduce significant updates that (along with some changes to Cocoa for OS X 10.11) affect some of the exercises in this book. We have prepared a companion guide listing the changes needed to use Xcode 7 to work through the exercises in the book; it is available at https://github.com/bignerdranch/cocoa-programming-for-osx-5e/blob/master/Swift2.md.
More details
Series
Edition
5th edition
Language
English
Place of publication
Indianapolis
United States
Publishing group
Pearson Education (US)
Target group
Professional and scholarly
Dimensions
Height: 250 mm
Width: 180 mm
Thickness: 30 mm
Weight
1174 gr
ISBN-13
978-0-13-407695-9 (9780134076959)
Schweitzer Classification
Other editions
Additional editions

E-Book
04/2015
5th Edition
Pearson ITP
from
€30.00
Available for download

E-Book
04/2015
5th Edition
Big Nerd Ranch Guides
from
€30.00
Available for download
Previous edition

Aaron Hillegass | Adam Preble
Cocoa Programming for Mac OS X
Book
11/2011
4th Edition
Addison Wesley
€38.37
Article exhausted; check for reprint
Persons
Aaron Hillegass, a former employee at NeXT and Apple, has nearly two decades experience programming and teaching Objective-C, Cocoa, and, more recently, iOS. Aaron is co-author of Objective-C Programming: The Big Nerd Ranch Guide and iOS Programming: The Big Nerd Ranch Guide. In 2001, Aaron founded Big Nerd Ranch and began developing intensive courses that teach programming in a focused, distraction-free environment. Big Nerd Ranch now offers courses around the world as well as consulting and software development. Adam Preble learned Cocoa programming from the first edition of this book and after ten years in the software industry, joined Big Nerd Ranch to write Mac and iOS software as a consultant. He presently leads engineering at Big Nerd Ranch and steals away time for Cocoa programming and for teaching the Cocoa bootcamp course, on which this book is based.
Nate Chandler is an instructor and senior software engineer at Big Nerd Ranch, where he helps maintain the Cocoa bootcamp course materials. Nate studied mathematics at the New College of Florida and applies the logical rigor he learned in that arena to his programming. An avid C++ enthusiast, Nate reads draft feature proposals for the standard as often as he can.
Nate Chandler is an instructor and senior software engineer at Big Nerd Ranch, where he helps maintain the Cocoa bootcamp course materials. Nate studied mathematics at the New College of Florida and applies the logical rigor he learned in that arena to his programming. An avid C++ enthusiast, Nate reads draft feature proposals for the standard as often as he can.
Content
Let's Get Started
Swift Types
Structures and Classes
Memory Management
Controls
Delegation
Working with Table Views
KVC, KVO, Bindings
NSArrayController
Formatters and Validation
NSUndoManager
Archiving?
Basic Core Data
NSWindowController
User Defaults
Alerts and Closures
Using Notifications
NSView and Drawing
Mouse Events
Keyboard Events
Drawing Text with Attributes
Pasteboards and Nil-Targeted Actions
Drag-and-Drop
NSTimer
Sheets
AutoLayout
Localization and Bundles
Printing
Web Services
Unit Testing
View Controllers
View Swapping and Custom Container View Controllers
Storyboards
Core Animation
Concurrency
NSTask
Distributing Your App
Swift Types
Structures and Classes
Memory Management
Controls
Delegation
Working with Table Views
KVC, KVO, Bindings
NSArrayController
Formatters and Validation
NSUndoManager
Archiving?
Basic Core Data
NSWindowController
User Defaults
Alerts and Closures
Using Notifications
NSView and Drawing
Mouse Events
Keyboard Events
Drawing Text with Attributes
Pasteboards and Nil-Targeted Actions
Drag-and-Drop
NSTimer
Sheets
AutoLayout
Localization and Bundles
Printing
Web Services
Unit Testing
View Controllers
View Swapping and Custom Container View Controllers
Storyboards
Core Animation
Concurrency
NSTask
Distributing Your App