
Symbian OS C++ for Mobile Phones
Volume 3
Wiley (Publisher)
1st Edition
Published on 29. June 2007
Book
Paperback/Softback
834 pages
978-0-470-06641-6 (ISBN)
Description
Richard Harrison's existing books are the bestsellers in the Symbian Press Portfolio. His latest book, co-written with Mark Shackman is the successor to "Symbian OS C++ for Mobile Phones" Volumes One and Two. Written in the same style as the two previous volumes, this is set to be another gem in the series.
The existing material from the volumes will be combined, with explanations and example code updated to reflect the introduction of Symbian OS v9. New and simplified example application will be introduced, which will be used throughout the book. The reference and theory section in particular sets this book apart from the competition and complements other books being proposed at this time.
Anyone looking for a thorough insight into Symbian OS C++ before moving onto specialize on particular Symbian OS phones need this book! It will not teach people how to program in C++, but it will reinforce the techniques behind developing applications in Symbian OS C++, and more.
This innovative new book covers Symbian OS fundamentals, core concepts and UI.
Key highlights include:
* A quick guide to Kernel
* Platform security
* Publishing Applications
* View Architecture
* Multi-User games
The existing material from the volumes will be combined, with explanations and example code updated to reflect the introduction of Symbian OS v9. New and simplified example application will be introduced, which will be used throughout the book. The reference and theory section in particular sets this book apart from the competition and complements other books being proposed at this time.
Anyone looking for a thorough insight into Symbian OS C++ before moving onto specialize on particular Symbian OS phones need this book! It will not teach people how to program in C++, but it will reinforce the techniques behind developing applications in Symbian OS C++, and more.
This innovative new book covers Symbian OS fundamentals, core concepts and UI.
Key highlights include:
* A quick guide to Kernel
* Platform security
* Publishing Applications
* View Architecture
* Multi-User games
More details
Series
Edition
1., Auflage
Language
English
Place of publication
Chichester
United Kingdom
Publishing group
John Wiley and Sons Ltd
Target group
Professional and scholarly
Illustrations
illustrations
Dimensions
Height: 23.5 cm
Width: 18.9 cm
Thickness: 46 mm
Weight
1494 gr
ISBN-13
978-0-470-06641-6 (9780470066416)
Schweitzer Classification
Other editions
Additional editions

Richard Harrison | Mark Shackman
Symbian OS C++ for Mobile Phones, Volume 3
E-Book
06/2007
Wiley
€49.99
Available for download
Persons
Mark Shackman is part of the Symbian Developer Network, which provides technical support to developers in the form of presentations, papers, books and tools. After the formation of Symbian, Mark joined the Connectivity Engineering group, with sole responsibility for authoring, producing, delivering and supporting the Connectivity SDK. He also wrote a chapter in Symbian's first book, Professional Symbian Programming.
Richard Harrison has developed Symbian OS software for 10 years. He is currently Technical Author at Symbian Ltd and is responsible for their system documentation. Richard is the lead author of the best-selling Symbian OS C++ for Mobile Phones, Volumes 1 and 2, also published by Wiley.
Richard Harrison has developed Symbian OS software for 10 years. He is currently Technical Author at Symbian Ltd and is responsible for their system documentation. Richard is the lead author of the best-selling Symbian OS C++ for Mobile Phones, Volumes 1 and 2, also published by Wiley.
Content
About the Authors.
Acknowledgements.
Symbian Press Acknowledgments.
About this book.
Glossary.
1 Getting Started.
Summary.
2 A System Introduction to Symbian OS.
Summary.
3 Symbian OS C++.
Summary.
4 Objects - Memory Management, Cleanup and Error Handling.
Summary.
5 Descriptors.
Summary.
6 Active Objects.
Summary.
7 Files and the File System.
Summary.
8 Interprocess Communication Mechanisms.
Summary.
9 Platform Security and Publishing Applications.
Summary.
10 Debugging and the Emulator.
Summary.
11 The Application Framework.
Summary.
12 A Simple Graphical Application.
Summary.
13 Resource Files.
Summary.
14 Views and the View Architecture.
Summary.
15 Controls.
Summary.
16 Dialogs.
Summary.
17 Graphics for Display.
Summary.
18 Graphics for Interaction.
Summary.
19 Plug-ins and Extensibility.
Summary.
20 Communications and Messaging Services.
Summary.
21 Multimedia.
Summary.
22 Introduction to SQL RDBMS.
Summary.
Appendix: Developer Resources.
References.
Index.
Acknowledgements.
Symbian Press Acknowledgments.
About this book.
Glossary.
1 Getting Started.
Summary.
2 A System Introduction to Symbian OS.
Summary.
3 Symbian OS C++.
Summary.
4 Objects - Memory Management, Cleanup and Error Handling.
Summary.
5 Descriptors.
Summary.
6 Active Objects.
Summary.
7 Files and the File System.
Summary.
8 Interprocess Communication Mechanisms.
Summary.
9 Platform Security and Publishing Applications.
Summary.
10 Debugging and the Emulator.
Summary.
11 The Application Framework.
Summary.
12 A Simple Graphical Application.
Summary.
13 Resource Files.
Summary.
14 Views and the View Architecture.
Summary.
15 Controls.
Summary.
16 Dialogs.
Summary.
17 Graphics for Display.
Summary.
18 Graphics for Interaction.
Summary.
19 Plug-ins and Extensibility.
Summary.
20 Communications and Messaging Services.
Summary.
21 Multimedia.
Summary.
22 Introduction to SQL RDBMS.
Summary.
Appendix: Developer Resources.
References.
Index.