
Mathematical Tools In Computer Graphics With C# Implementations
World Scientific Publishing Co Pte Ltd
Will be published approx. on 7. January 2008
Book
Hardback
496 pages
978-981-279-102-3 (ISBN)
Description
Mathematics is vital for an understanding of computer graphics. This volume helps the reader gain such an understanding by presenting all introductory and most advanced topics in the field of computer graphics with mathematical descriptions and derivations. Offering a balance of theory, applications, and code, the underlying numerical methods and algorithms are derived and a large number of examples are given. The book begins with a discussion of basic graphics tools such as vectors, matrices, and quaternions, and then builds up to more advanced topics such as the intersection of three-dimensional objects. Both classical and newer topics, such as parameterization, wavelets, fractals, and geometry images, are covered. In particular, the book contains all of the classes in C# necessary for computer graphics, providing a full explanation of the C# code and C# implementations for almost all algorithms.
More details
Language
English
Place of publication
Singapore
Singapore
Target group
College/higher education
Undergraduate, graduate students, researchers and programmers in computer graphics.
Product notice
sewn/stitched
Cloth over boards
Dimensions
Height: 229 mm
Width: 155 mm
Thickness: 30 mm
Weight
816 gr
ISBN-13
978-981-279-102-3 (9789812791023)
Copyright in bibliographic data and cover images is held by Nielsen Book Services Limited or by the publishers or by their respective licensors: all rights reserved.
Schweitzer Classification
Persons
Author
Univ Of Johannesburg, South Africa
Univ Of Johannesburg, South Africa
Content
Vectors, Matrices and Transforms; Lighting; Rasterization; Curves; Wavelets; Surfaces; Raytracing; Radiosity; Animation.