
Displays
Fundamentals & Applications, Second Edition
CRC Press
2nd Edition
Published on 30. September 2020
Book
Paperback/Softback
600 pages
978-0-367-65817-5 (ISBN)
Description
In the extensive fields of optics, holography and virtual reality, technology continues to evolve. Displays: Fundamentals and Applications, Second Edition addresses these updates and discusses how real-time computer graphics and vision enable the application and displays of graphical 2D and 3D content.
This book explores in detail these technological developments, as well as the shifting techniques behind projection displays, projector-camera systems, stereoscopic and autostereoscopic displays. This new edition contains many updates and additions reflecting the changes in fast developing areas such as holography and near-eye displays for Augmented and Virtual reality applications.
Perfect for the student looking to sharpen their developing skill or the master refining their technique, Rolf Hainich and Oliver Bimber help the reader understand the basics of optics, light modulation, visual perception, display technologies, and computer-generated holography. With almost 500 illustrations Displays will help the reader see the field of augmentation and virtual reality display with new eyes.
Features:
* Covers physics, technology and techniques behind flat-panel as well as projection displays, projector-camera systems, stereoscopic and autostereoscopic displays, computer-generated holography, and near-eye displays
* Discusses how real-time computer graphics and computer vision enable the visualization of graphical 2D and 3D content
* Augmented by close to 500 rich illustrations, which give readers a clear understanding of existing and emerging display technology
This book explores in detail these technological developments, as well as the shifting techniques behind projection displays, projector-camera systems, stereoscopic and autostereoscopic displays. This new edition contains many updates and additions reflecting the changes in fast developing areas such as holography and near-eye displays for Augmented and Virtual reality applications.
Perfect for the student looking to sharpen their developing skill or the master refining their technique, Rolf Hainich and Oliver Bimber help the reader understand the basics of optics, light modulation, visual perception, display technologies, and computer-generated holography. With almost 500 illustrations Displays will help the reader see the field of augmentation and virtual reality display with new eyes.
Features:
* Covers physics, technology and techniques behind flat-panel as well as projection displays, projector-camera systems, stereoscopic and autostereoscopic displays, computer-generated holography, and near-eye displays
* Discusses how real-time computer graphics and computer vision enable the visualization of graphical 2D and 3D content
* Augmented by close to 500 rich illustrations, which give readers a clear understanding of existing and emerging display technology
More details
Edition
2nd edition
Language
English
Place of publication
London
United Kingdom
Publishing group
Taylor & Francis Ltd
Target group
Professional and scholarly
Academic and Professional Practice & Development
Edition type
New edition
Product notice
Paperback (trade)
Unsewn / adhesive bound
Dimensions
Height: 251 mm
Width: 178 mm
Thickness: 23 mm
Weight
1202 gr
ISBN-13
978-0-367-65817-5 (9780367658175)
Copyright in bibliographic data and cover images is held by Nielsen Book Services Limited or by the publishers or by their respective licensors: all rights reserved.
Schweitzer Classification
Other editions
Additional editions

Book
12/2016
2nd Edition
Productivity Press
€229.70
Shipment within 15-20 days

E-Book
12/2016
2nd Edition
CRC Press
€52.49
Available for download

E-Book
12/2016
2nd Edition
CRC Press
€52.49
Available for download
Persons
Rolf R. Hainich is senior partner at Hainich & Partner, a technology and management consulting company. He has extensive experience in academic and industrial R&D of real-time computer networking and processing, media technology and optics, with research interests including holography and augmented reality.
Oliver Bimber is the head of the Institute of Computer Graphics at Johannes Kepler University Linz. His research interests include visual computing, real-time rendering and visualization, computer vision, image analysis and processing, optics, and human visual perception in next-generation display and imaging technologies.
Oliver Bimber is the head of the Institute of Computer Graphics at Johannes Kepler University Linz. His research interests include visual computing, real-time rendering and visualization, computer vision, image analysis and processing, optics, and human visual perception in next-generation display and imaging technologies.
Author
Hainich & Partner, Berlin, Germany
Johannes Kepler University, Linz, Germany
Content
chapter 1 Introduction
chapter 2 Fundamentals of Light
chapter 3 Principles of Optics
chapter 4 Basics of Visual Perception
chapter 5 Holographic Principles
chapter 6 Display Basics
chapter 7 Spatial Light Modulation
chapter 8 Projector-Camera Systems
chapter 9 Three-Dimensional Displays
chapter 10 Near-Eye Displays (NED)
chapter 11 Discussion and Outlook
chapter 2 Fundamentals of Light
chapter 3 Principles of Optics
chapter 4 Basics of Visual Perception
chapter 5 Holographic Principles
chapter 6 Display Basics
chapter 7 Spatial Light Modulation
chapter 8 Projector-Camera Systems
chapter 9 Three-Dimensional Displays
chapter 10 Near-Eye Displays (NED)
chapter 11 Discussion and Outlook