Graphics Interface 2011
Association of Computing Machinery,U.S. (Publisher)
18th Edition
Published on 2. September 2011
Book
Paperback/Softback
230 pages
978-1-4503-0693-5 (ISBN)
Article exhausted; check for reprint
Description
This volume gathers high-quality papers from the 37th Graphics Interface conference. These peer-reviewed papers cover advances in interactive systems, human computer interaction, and graphics. Topics include shading and rendering, geometric modeling and meshing, simulation, image-based rendering, image synthesis and realism, medical visualization, scientific visualization, computer animation, real-time rendering, non-photorealistic rendering, virtual reality, interaction techniques, computer-supported cooperative work, human interface devices, augmented reality, data and information visualization, multimedia, mobile computing, haptic and tangible interfaces, affective interfaces, aesthetic design, and perception.
More details
Edition
18th New edition
Language
English
Place of publication
New York
United States
Target group
College/higher education
Computer graphics professionals, game designers, computer scientists, and researchers in scientific visualization.
Edition type
New edition
Dimensions
Height: 279 mm
Width: 216 mm
Weight
703 gr
ISBN-13
978-1-4503-0693-5 (9781450306935)
Copyright in bibliographic data is held by Nielsen Book Services Limited or its licensors: all rights reserved.
Schweitzer Classification
Other editions
New editions

Book
07/2012
19th Edition
Association of Computing Machinery,U.S.
€81.89
Article exhausted; check for reprint
Previous edition

Book
07/2010
17th Edition
A K Peters
€89.33
Article exhausted; check for reprint
Content
Shading and rendering
Geometric modeling and meshing
Graphics in simulation
Image-based rendering
Image synthesis and realism
Medical visualization
Scientific visualization
Computer animation
Real-time rendering
Non-photorealistic rendering
Virtual reality
Interaction techniques
Computer-supported cooperative work
Human interface devices
Augmented reality
Data and information visualization
Multimedia
Mobile computing
Haptic and tangible interfaces
Affective interfaces
Aesthetic design
Perception
Geometric modeling and meshing
Graphics in simulation
Image-based rendering
Image synthesis and realism
Medical visualization
Scientific visualization
Computer animation
Real-time rendering
Non-photorealistic rendering
Virtual reality
Interaction techniques
Computer-supported cooperative work
Human interface devices
Augmented reality
Data and information visualization
Multimedia
Mobile computing
Haptic and tangible interfaces
Affective interfaces
Aesthetic design
Perception