
3D Computer Graphics
Andrew S. Glassner(Author)
The Lyons Press
Published on 1. July 1994
Book
Paperback/Softback
232 pages
978-1-55821-305-0 (ISBN)
Description
A completely updated and redesigned version of a popular text, this is a concise introduction to professional techniques for nonprogrammers and nonmathematicians. Its scope takes in the entire field of three-dimensional computer graphics, with an emphasis on modeling of shapes, specification of materials, and lighting design. For those with limited computer backgrounds who wish to use computer graphics in commercial and industrial design, advertising, and art, this book will provide a firm understanding of the principles and hardware used to create realistic, three-dimensional images, scenes, and animations. Subjects covered: Basic Concepts and Hardware, Geometry and Color, Computer Graphics Hardware, Surfaces and Materials, Lighting and Shading, Polygons and Polygonal Models, Textures, Fractals, Curved Surfaces, Basic Modeling, Principles of Rendering, Rendering Algorithms, Advanced Modeling, Computer-Assisted Animation, Production Techniques, Bibliography, and Index. (71/4 X 91/4, 232 pages, color photos, b&w photos, diagrams, graphs)
More details
Edition
New edition
Language
English
Place of publication
Guilford
United States
Publishing group
Rowman & Littlefield
Edition type
New edition
Product notice
Paperback (trade)
Illustrations
illustrations
Dimensions
Height: 234 mm
Width: 188 mm
Thickness: 18 mm
Weight
644 gr
ISBN-13
978-1-55821-305-0 (9781558213050)
Copyright in bibliographic data and cover images is held by Nielsen Book Services Limited or by the publishers or by their respective licensors: all rights reserved.
Schweitzer Classification
Person
By Dr Andrew S. Glassner