Simulating Societies
Computer Simulation of Social Phenomena
Routledge (Publisher)
Published on 31. March 1994
Book
Hardback
320 pages
978-1-85728-082-1 (ISBN)
Description
This path-breaking book explains how simulation models can be created using recently developed artificial intelligence techniques. The reader is taken through the methods of testing and experiment, and is shown how the formulation of social theory and methodology can be aided by simulation. The appeal of the book is two-fold. First, it introduces computer simulation to a broad range of social scientists. Second, it clearly demonstrates an important application of distributed artificial intelligence (DAI) to computer science researchers. This book is intended for academic and postgraduate researchers in social science including sociology, management, economics, social psychology, planning, archaeology, anthropology. Computer science researchers with an interest in Distributed Artificial Intelligence (DAI).
More details
Language
English
Place of publication
London
United Kingdom
Publishing group
Taylor & Francis Ltd
Target group
College/higher education
Professional and scholarly
Illustrations
105 illustrations
Dimensions
Height: 216 mm
Width: 138 mm
Weight
541 gr
ISBN-13
978-1-85728-082-1 (9781857280821)
Copyright in bibliographic data is held by Nielsen Book Services Limited or its licensors: all rights reserved.
Schweitzer Classification
Content
Simulating societies: an introduction, Jim Doran and Nigel Gilbert; simulating of complex organizational processes - a review of methods and their epistemological foundations, Ann C. Seror; the evolution of technologies, Klaus G. Troitzsch; simulating the emergence of social order from individual behaviour, Andrzej Nowak and Bibb Latane; the architecture of society - stochastic simulation of urban movement, Alan Penn and Nick Dalton; multi-agent simulation as a tool for studying emergent processes in societies, Alexis Drogoul and Jacques Ferber; simulating fishermen society, F. Bousquet, C. Cambier, C. Mullon, P. Morand, J. Quensiere; Simulating prehistoric hunter-gatherer societies, Steven Mithen; the EOS project - modelling Upper Palaeolithic social change, Jim Doran, Mike Palmer, Nigel Gilbert, Paul Mellars; learning to co-operate using cultural algorithms, Robert G. Reynolds; the simulation of trade in oligopolistic markets Jose Castro Caldas and Helder Coelho; mind is not enough - the precognitive bases of social interaction, Rosaria Conte and Cristiano Castelfranchi.