
Game-Based Learning, Gamification in Education and Serious Games
MDPI AG (Publisher)
Published on 11. April 2022
Book
Hardback
182 pages
978-3-0365-3810-5 (ISBN)
Description
The aim of this book is to present and discuss new advances in serious games to show how they could enhance the effectiveness and outreach of education, advertising, social awareness, health, policies, etc. We present their use in structured learning activities, not only with a focus on game-based learnig, but also on the use of game elements and game design techniques to gamify the learning process. The published contributions really demonstrate the wide scope of application of game-based approaches in terms of purpose, target groups, technologies and domains and one aspect they have in common is that they provide evidence of how effective serious games, game-based learning and gamification can be.
More details
Language
English
Product notice
sewn/stitched
Cloth over boards
Dimensions
Height: 250 mm
Width: 175 mm
Thickness: 16 mm
Weight
655 gr
ISBN-13
978-3-0365-3810-5 (9783036538105)
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Schweitzer Classification