
Designing Imaginative Environments
Creating locations and landscapes for concept art and illustration
Nathan Fowkes(Author)
3dtotal Publishing(Editor)
3DTotal Publishing Ltd
Published on 21. May 2026
Book
Hardback
376 pages
978-1-915992-28-4 (ISBN)
Description
This book offers a deep dive into designing imaginative environment art for the entertainment industry: using light, colour, composition, and perspective to create impactful landscapes and locations that immerse the viewer. With a mix of theory, tutorials, and insightful, often funny, anecdotes from his career across many high-profile studios, author-artist Nathan Fowkes makes this challenging subject accessible for artists of every skill level.
The discerning chapters inside include those on the environment-development process, the emotional language created by shapes and colours, and the design of landscapes, interior spaces, props, architecture, atmosphere, and weather. Nathan also takes readers step-by-step through his own successful process and demonstrates how to achieve the 'wow' factor that will make your work stand out. Most of the featured art has been created digitally by Nathan himself, with some examples sketched in pencil and paint. With a luxurious hardback finish and hundreds of inspiring full-colour artworks, Designing Imaginative Environments is an essential resource for any environment artist's shelf.
Nathan is a veteran industry-entertainment artist who made his break into the industry painting the backgrounds for animated DreamWorks classics such as The Prince of Egypt and The Road to El Dorado. He has since been key to the visual development of many major animations, including How to Train Your Dragon and the Shrek franchise. On top of his feature-film work, he gives regular guest lectures, teaches multiple popular Schoolism courses, exhibits his paintings in gallery shows, and is a sought-after consultant for numerous game studios, including Riot Games, Ubisoft, and Blizzard Entertainment.
The discerning chapters inside include those on the environment-development process, the emotional language created by shapes and colours, and the design of landscapes, interior spaces, props, architecture, atmosphere, and weather. Nathan also takes readers step-by-step through his own successful process and demonstrates how to achieve the 'wow' factor that will make your work stand out. Most of the featured art has been created digitally by Nathan himself, with some examples sketched in pencil and paint. With a luxurious hardback finish and hundreds of inspiring full-colour artworks, Designing Imaginative Environments is an essential resource for any environment artist's shelf.
Nathan is a veteran industry-entertainment artist who made his break into the industry painting the backgrounds for animated DreamWorks classics such as The Prince of Egypt and The Road to El Dorado. He has since been key to the visual development of many major animations, including How to Train Your Dragon and the Shrek franchise. On top of his feature-film work, he gives regular guest lectures, teaches multiple popular Schoolism courses, exhibits his paintings in gallery shows, and is a sought-after consultant for numerous game studios, including Riot Games, Ubisoft, and Blizzard Entertainment.
More details
Language
English
Place of publication
Worcester
United Kingdom
Product notice
Paper over boards
Illustrations
Colour illustrations throughout
Dimensions
Height: 303 mm
Width: 213 mm
Thickness: 30 mm
Weight
1830 gr
ISBN-13
978-1-915992-28-4 (9781915992284)
Copyright in bibliographic data and cover images is held by Nielsen Book Services Limited or by the publishers or by their respective licensors: all rights reserved.
Schweitzer Classification
Persons
Nathan Fowkes is a veteran industry-entertainment artist with 157K Instagram followers. Making his break into the industry painting the backgrounds for animated DreamWorks classics such as The Prince of Egypt and The Road to El Dorado, Nathan has since been key to the visual development of many major animations, including How to Train Your Dragon and the Shrek franchise. On top of his feature-film work, he gives regular guest lectures, teaches multiple popular Schoolism courses, exhibits his paintings in gallery shows, and is a sought-after consultant for numerous game studios, including Riot Games, Ubisoft, and Blizzard Entertainment. He is based in Los Angeles, California.
Edited by 3dtotal Publishing, who publish high-quality art books dedicated to bringing invaluable training to beginners, hobbyists, and professionals alike. Their books feature top industry professionals from around the globe who share their experience in skilfully written step-by-step tutorials and guides. Illustrated throughout with stunning artwork, these best-selling publications offer creative insight, expert advice, and essential motivation. They are based in Worcester, England, UK.
Edited by 3dtotal Publishing, who publish high-quality art books dedicated to bringing invaluable training to beginners, hobbyists, and professionals alike. Their books feature top industry professionals from around the globe who share their experience in skilfully written step-by-step tutorials and guides. Illustrated throughout with stunning artwork, these best-selling publications offer creative insight, expert advice, and essential motivation. They are based in Worcester, England, UK.