
End-User Development
8th International Symposium, IS-EUD 2021, Virtual Event, July 6-8, 2021, Proceedings
Springer (Publisher)
Published on 24. June 2021
Book
Paperback/Softback
XII, 241 pages
978-3-030-79839-0 (ISBN)
Description
This book constitutes the proceedings of the 8th International Conference on End-User Development, IS-EUD 2021, held in July 2021. Due to COVID-19 pandemic the conference was held virtually.
The paper track received 26 submissions, of which 11 full and 4 short papers were selected after a rigorous double-blind review process. The papers focus on "Democratizing AI development", namely on EUD for AI-based systems, where end users are called-on to become end-user developers of intelligent agents, digital twins, collaborative systems and social robots.
More details
Series
Edition
1st ed. 2021
Language
English
Place of publication
Cham
Switzerland
Publishing group
Springer International Publishing
Target group
Professional and scholarly
Illustrations
18 s/w Abbildungen, 51 farbige Abbildungen
XII, 241 p. 69 illus., 51 illus. in color.
Dimensions
Height: 235 mm
Width: 155 mm
Thickness: 15 mm
Weight
394 gr
ISBN-13
978-3-030-79839-0 (9783030798390)
DOI
10.1007/978-3-030-79840-6
Schweitzer Classification
Other editions
Additional editions

Daniela Fogli | Daniel Tetteroo | Barbara Rita Barricelli
End-User Development
8th International Symposium, IS-EUD 2021, Virtual Event, July 6-8, 2021, Proceedings
E-Book
06/2021
Springer
€53.49
Available for download
Content
End-User Development: Empowering Stakeholders with Artificial Intelligence, Meta-Design, and Cultures of Participation.- Reconsidering End-User Development Definitions.- An End-User Development Approach to Secure Smart Environments.- Comparative Analysis of Composition Paradigms for Personalization Rules in IoT Settings.- Devices, Information, and People: Abstracting the Internet of Things for End-User Personalization.- Help Me Create Smart Things: How to Support Design and Art Students at a Distance.- Personalization in a Paper Factory.- Learning Domain Knowledge using Block-Based Programming: Design-Based Collaborative Learning.- Lessons Learned From Using Reprogrammable Prototypes With End-User Developers.- Design of a Chatbot to Assist the Elderly.- A Jigsaw-Based End-User Tool for the Development of Ontology-Based Knowledge Bases.- "Expected most of the results, but some others...surprised me": Personality inference in Image Tagging Services.- Providing a Notifications System to Software Services with HomeSerBot.- Design Requirements for Recommendations in End-User User Interface Design.- PAC-Bot: Writing Text Messages for Developing Point-and-Click Games.- Supporting Museums and Robot Theatre using Quando - an event first, visual block toolset.- Supporting End User Development in Extended Reality through Natural Language Rules.