
Flash Game Development by Example
Emanuele Feronato(Author)
Packt Publishing
Published on 22. March 2011
Book
Paperback/Softback
328 pages
978-1-84969-090-4 (ISBN)
Description
In each chapter you'll build a complete game, starting with simple puzzlers and working your way up to games similar to the most popular online casual games. Each game introduces a range of essential skills that all Flash game developers should know. There's never a dull moment -- you're building working, fun games right from Chapter 1. If you've never developed a game before or you've made a start but want to refine your skills and build complete, successful projects then this book is just what you need.
More details
Language
English
Place of publication
Birmingham
United Kingdom
Dimensions
Height: 235 mm
Width: 191 mm
ISBN-13
978-1-84969-090-4 (9781849690904)
Copyright in bibliographic data and cover images is held by Nielsen Book Services Limited or by the publishers or by their respective licensors: all rights reserved.
Schweitzer Classification
Person
Emanuele Feronato has been studying programming languages since the early eighties, with a particular interest in web and game development. He taught online programming for the European Social Fund and now owns a web development company in Italy where he also works as a lead programmer. As a game developer, he developed Flash games sponsored by the biggest game portals and played more than 50 million times. As a writer, he worked as technical reviewer for Packt Publishing. His blog, http://www.emanueleferonato.com, is one of the most visited blogs about indie programming.