
The Essence of Human-Computer Interaction
Xristine Faulkner(Author)
Prentice Hall (Publisher)
Published on 6. November 1997
Book
Paperback/Softback
216 pages
978-0-13-751975-0 (ISBN)
Description
The Prentice Hall Essence of Computer Science Series provides a concise, practical and uniform introduction to the core components of an undergraduate Computer Science degree. Acknowledging recent changes within higher education, this approach uses a variety of pedagogical tools - case-studies, worked examples and self-test questions - to underpin the student's learning.The Essence of Human-Computer Interaction provides a concise, no-nonsense introduction to studying HCI. It covers all of the essential elements of a standard Human-Computer Interaction course, including Artificial Intelligence, Psychology and Cognitive Science, and suggests ways in which to further develop areas of interest in the subject. It provides examples from everyday life as well as computer systems, such as "real" interfacing problems and solutions. It also includes practical "experiments" for the reader to try, through an examination of subjects such as ergonomics and other HCI issues.
More details
Series
Language
English
Place of publication
Upper Saddle River
United States
Publishing group
Pearson Education (US)
Target group
Professional and scholarly
Dimensions
Height: 234 mm
Width: 157 mm
Thickness: 12 mm
Weight
340 gr
ISBN-13
978-0-13-751975-0 (9780137519750)
Copyright in bibliographic data and cover images is held by Nielsen Book Services Limited or by the publishers or by their respective licensors: all rights reserved.
Schweitzer Classification
Content
1. An Overview of Human-Computer Interaction.
2. The User's Physical Capabilities.
3. The User's Mental Capabilities.
4. The Interface.
5. Designing Systems for People.
6. Evaluating and Testing.
7. Making Systems that People Can Use.
8. Economics, Health and Safety.
9. Social Implications and the Future of HCI.
2. The User's Physical Capabilities.
3. The User's Mental Capabilities.
4. The Interface.
5. Designing Systems for People.
6. Evaluating and Testing.
7. Making Systems that People Can Use.
8. Economics, Health and Safety.
9. Social Implications and the Future of HCI.