
Java Programming
Joyce Farrell(Author)
Course Technology Inc (Publisher)
9th Edition
Published on 20. March 2018
Book
Paperback/Softback
1024 pages
978-1-337-39707-0 (ISBN)
Shipment within 10-15 days
Description
Discover the power of Java (TM) for developing applications today when you trust the engaging, hands-on approach in Farrell's JAVA PROGRAMMING, 9E. Even if you're a first-time programmer, JAVA PROGRAMMING can show you how to quickly start developing useful programs, all while still mastering the basic principles of structured and object-oriented programming. Unique, reader-friendly explanations and meaningful programming exercises emphasize business applications and game creation while useful debugging exercises and contemporary case problems further expand your understanding. Additional digital learning resources within MindTap provide interactive learning tools as well as coding IDE (Integrated Development Environment) labs for practicing and expanding your skills.
More details
Edition
9th edition
Language
English
Place of publication
Boston, MA
United States
Publishing group
Cengage Learning, Inc
Target group
College/higher education
Dimensions
Height: 190 mm
Width: 233 mm
Thickness: 34 mm
Weight
1414 gr
ISBN-13
978-1-337-39707-0 (9781337397070)
Copyright in bibliographic data and cover images is held by Nielsen Book Services Limited or by the publishers or by their respective licensors: all rights reserved.
Schweitzer Classification
Other editions
New editions

Joyce Farrell
Java Programming
Book
08/2022
10th Edition
Course Technology Inc
€94.50
Shipment within 15-20 days
Previous edition

Joyce Farrell
Java Programming
Book
01/2015
8th Edition
Course Technology Inc
€112.84
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Person
Joyce Farrell has authored several popular programming textbooks, including books on Programming Logic and Design, Java, C#, and C++. Her books are recognized for their clear, direct writing style and effective presentation. A well-respected instructor, Ms. Farrell has taught Computer Information Systems at Harper College in Palatine, Illinois; the University of Wisconsin-Stevens Point; and McHenry County College in Crystal Lake, Illinois.
Content
1. Creating Your First Java Classes.
2. Using Data.
3. Using Methods, Classes and Objects.
4. More Object Concepts.
5. Making Decisions.
6. Looping.
7. Characters, Strings and the StringBuilder.
8. Arrays.
9. Advanced Array Concepts.
10. Introduction to Inheritance.
11. Advanced Inheritance Concepts.
12. Exception Handling.
13. File Input and Output.
14. Introduction to Swing Components.
15. Using JavaFX and Scene Builder.
Appendix A: Working with the Java Platform.
Appendix B: Learning about ASCII and Unicode.
Appendix C: Formatting Output.
Appendix D: Generating Random Numbers.
Appendix E: Javadoc.
Glossary.
Index.
2. Using Data.
3. Using Methods, Classes and Objects.
4. More Object Concepts.
5. Making Decisions.
6. Looping.
7. Characters, Strings and the StringBuilder.
8. Arrays.
9. Advanced Array Concepts.
10. Introduction to Inheritance.
11. Advanced Inheritance Concepts.
12. Exception Handling.
13. File Input and Output.
14. Introduction to Swing Components.
15. Using JavaFX and Scene Builder.
Appendix A: Working with the Java Platform.
Appendix B: Learning about ASCII and Unicode.
Appendix C: Formatting Output.
Appendix D: Generating Random Numbers.
Appendix E: Javadoc.
Glossary.
Index.