
Creating Second Lives
Community, Identity and Spatiality as Constructions of the Virtual
Routledge (Publisher)
1st Edition
Published on 27. January 2017
Book
Paperback/Softback
230 pages
978-1-138-24321-7 (ISBN)
Description
This book aims to provide insights into how 'second lives' in the sense of virtual identities and communities are constructed textually, semiotically and discursively, specifically in the online environment Second Life and Massively Multiplayer Online Games such as World of Warcraft. The book's philosophy is multi-disciplinary and its goal is to explore the question of how we as gamers and residents of virtual worlds construct alternative online realities in a variety of ways. Of particular significance to this endeavour are conceptions of the body in cyberspace and of spatiality, which manifests itself in 'natural' and built environments as well as the triad of space, place and landscape. The contributors' disciplinary backgrounds include media, communication, cultural and literary studies, and they examine issues of reception and production, identity, community, gender, spatiality, natural and built environments using a plethora of methodological approaches ranging from theoretical and philosophical contemplation through social semiotics to corpus-based discourse analysis.
More details
Series
Language
English
Place of publication
London
United Kingdom
Publishing group
Taylor & Francis Ltd
Target group
College/higher education
Product notice
Paperback (trade)
Unsewn / adhesive bound
Illustrations
28 s/w Abbildungen, 28 s/w Photographien bzw. Rasterbilder
28 Halftones, black and white; 28 Illustrations, black and white
Dimensions
Height: 229 mm
Width: 152 mm
Thickness: 13 mm
Weight
327 gr
ISBN-13
978-1-138-24321-7 (9781138243217)
Copyright in bibliographic data and cover images is held by Nielsen Book Services Limited or by the publishers or by their respective licensors: all rights reserved.
Schweitzer Classification
Other editions
Additional editions

Astrid Ensslin | Eben Muse
Creating Second Lives
Community, Identity and Spatiality as Constructions of the Virtual
E-Book
05/2011
1st Edition
Routledge
€60.49
Available for download

Astrid Ensslin | Eben Muse
Creating Second Lives
Community, Identity and Spatiality as Constructions of the Virtual
E-Book
05/2011
1st Edition
Routledge
€60.49
Available for download

Astrid Ensslin | Eben Muse
Creating Second Lives
Community, Identity and Spatiality as Constructions of the Virtual
Book
04/2011
1st Edition
Routledge
€217.50
Shipment within 15-20 days
Persons
Astrid Ensslin is Lecturer in Digital Communication, School of Creative Studies and Media, Bangor University.
Eben Muse is Lecturer in Interactive Media, School of Creative Studies and Media, Bangor University.
Eben Muse is Lecturer in Interactive Media, School of Creative Studies and Media, Bangor University.
Content
Introduction, Eben Muse and Astrid Ensslin Part I: Creating Second Communities 1. Liberate your Avatar: The Revolution Will Be Socially Networked, Paul Sermon and Charlotte Gould 2. An Imagined Community of Avatars? A Theoretical Interrogation of Second Life (TM) as Nation through the Lens of Benedict Anderson's Imagined Communities, Kevin Miguel Sherman 3. Programming Processes: Controlling Second Lives, Elizabeth Burgess Part II: Creating Second Identities 4. Embodiment and Gender Identity in Virtual Worlds: Reconfiguring our 'Volatile Bodies', Sonia Fizek and Monika Wasilewska 5. The Body of the Avatar: Constructing Human Presence in Virtual Worlds, Denise Doyle 6. The Grips of Fantasy: The Construction of Female Characters in and beyond Virtual Game Worlds, Isamar Carrillo Masso Part III: Creating Second Spaces 7. Second Chances: Depictions of the Natural World in Second Life (TM), Joseph S. Clark 8. Avatar Needs and the Remediation of Architecture in Second Life (TM), Astrid Ensslin 9. The Event of Space: Defining Place in a Virtual Landscape, Eben Muse Afterword, Tom Boellstorff