
Using Games and Simulations in the Classroom
A Practical Guide for Teachers
Kogan Page Ltd (Publisher)
1st Edition
Published on 1. June 1998
Book
Hardback
174 pages
978-0-7494-2566-1 (ISBN)
Description
Games and simulations are an effective way of supporting the curriculum. This handbook demonstrates how to develop and use games and simulations in schools. It provides practical advice and guidance on how and when to use these as well as illustrative cases from nursery schools to secondary level.
More details
Language
English
Place of publication
Oxford
United Kingdom
Target group
College/higher education
Product notice
Unsewn / adhesive bound
Cloth over boards
With dust jacket
Dimensions
Height: 240 mm
Width: 161 mm
Thickness: 14 mm
Weight
447 gr
ISBN-13
978-0-7494-2566-1 (9780749425661)
Copyright in bibliographic data and cover images is held by Nielsen Book Services Limited or by the publishers or by their respective licensors: all rights reserved.
Schweitzer Classification
Other editions
Additional editions

Henry Ellington | Joannie Fowlie | Monica Gordon
Using Games and Simulations in the Classroom
A Practical Guide for Teachers
E-Book
05/2013
1st Edition
Routledge
€251.99
Available for download

Henry Ellington | Joannie Fowlie | Monica Gordon
Using Games and Simulations in the Classroom
A Practical Guide for Teachers
E-Book
05/2013
1st Edition
Routledge
€251.99
Available for download
Persons
Ellington, Henry; Fowlie, Joannie; Gordon, Monica
Content
A guided tour of the game/simulation/case-study field; some general educational features of games and simulations; choosing and using games and simulations - some basic guidelines; using games and simulations with nursery classes; using games and simulations with early-primary pupils; using games and simulations with upper-primary/lower-secondary pupils; using games and simulations with older secondary pupils; designing your own exercises - the top-down approach; designing your own exercises - the bottom-up approach; involving your pupils in the design process.