
E-Learning and Games
10th International Conference, Edutainment 2016, Hangzhou, China, April 14-16, 2016, Revised Selected Papers
Springer (Publisher)
Published on 4. June 2016
Book
Paperback/Softback
XIV, 426 pages
978-3-319-40258-1 (ISBN)
Description
This book constitutes the refereed proceedings of the 10th International Conference on E-Learning and Games, Edutainment 2016, held in Hangzhou, China, in April 2016.
The 36 full papers presented were carefully reviewed and selected from 60 submissions. They are organized in the following topical sections: E-learning and game; graphics, imaging and applications; intelligent data analytics and visualization.
More details
Series
Edition
1st ed. 2016
Language
English
Place of publication
Cham
Switzerland
Publishing group
Springer International Publishing
Target group
Professional and scholarly
Illustrations
239 s/w Abbildungen
XIV, 426 p. 239 illus.
Dimensions
Height: 235 mm
Width: 155 mm
Thickness: 24 mm
Weight
663 gr
ISBN-13
978-3-319-40258-1 (9783319402581)
DOI
10.1007/978-3-319-40259-8
Schweitzer Classification
Other editions
Additional editions

Abdennour El Rhalibi | Feng Tian | Zhigeng Pan
E-Learning and Games
10th International Conference, Edutainment 2016, Hangzhou, China, April 14-16, 2016, Revised Selected Papers
E-Book
06/2016
Springer
€53.49
Available for download
Content
E-learning and game; graphics.- Imaging and applications.- Intelligent data analytics and visualization.