How Video Game Designers Use Math
Chelsea House Publishers
Published on 30. January 2009
Book
Hardback
32 pages
978-1-60413-603-6 (ISBN)
Description
From Pac-Man to Xbox, people love playing video games. But many are unaware of the importance math plays when it comes to designing these addictive games. How Video Game Designers Use Math guides readers through the math concepts designers use to create and produce their games.
Concepts and skills emphasized include:
Number Sense and Operations
Problem Solving
Estimation
Measurement
Data Analysis
Algebraic Thinking
Geometry and Spatial Sense.
Concepts and skills emphasized include:
Number Sense and Operations
Problem Solving
Estimation
Measurement
Data Analysis
Algebraic Thinking
Geometry and Spatial Sense.
More details
Series
Language
English
Place of publication
Broomall
United States
Target group
Primary & secondary/elementary & high school
Illustrations
Colour photographs, Illustrations
Dimensions
Height: 236 mm
Width: 177 mm
Thickness: 10 mm
ISBN-13
978-1-60413-603-6 (9781604136036)
Copyright in bibliographic data is held by Nielsen Book Services Limited or its licensors: all rights reserved.
Schweitzer Classification
Persons
Jill Egan is a freelance writer and editor. She holds a master's degree from the Bank Street College of Education, USA.
Rhea A. Stewart, M.A., Specialist in Mathematics, Science, and Technology Education
Rhea A. Stewart, M.A., Specialist in Mathematics, Science, and Technology Education