
Basics of Game Design
Heather E Schwartz(Author)
Capstone Press
Published on 1. August 2019
Book
Hardback
32 pages
978-1-5435-7151-6 (ISBN)
Description
Skyrim with its in-depth world building and talented design didn't just happen overnight. It took years of planning and hard work. But every game designer started where you are now. Find out how you can get started to make successful game design.
More details
Series
Language
English
Place of publication
Mankato, MN
United States
Target group
Children/juvenile
US School Grade: Preschool, Reading Age: From 8 to 9 years, Interest Age: From 8 to 14 years
Product notice
sewn/stitched
Cloth over boards
Dimensions
Height: 160 mm
Width: 136 mm
Thickness: 15 mm
Weight
107 gr
ISBN-13
978-1-5435-7151-6 (9781543571516)
Copyright in bibliographic data and cover images is held by Nielsen Book Services Limited or by the publishers or by their respective licensors: all rights reserved.
Schweitzer Classification
Other editions
Additional editions

Heather E. Schwartz
The Basics of Game Design
E-Book
08/2025
Capstone Press
€7.48
Available for download
Person
Heather E. Schwartz writes books for kids from her home in upstate New York. She loves writing because she loves learning new things, brainstorming creative ideas, and moving words around on a page. In her spare time, she runs a website for young writers (WriteintheMiddle.co). She also enjoys baking cookies in fun shapes, throwing holiday parties, walking in the woods, eating cider donuts, and spending time with her family.