
Object-Oriented Macromedia Flash MX
William Drol(Author)
APress
Published on 13. June 2002
Book
Paperback/Softback
XVII, 504 pages
978-1-59059-014-0 (ISBN)
Description
This may be the only Flash book entirely devoted to object-oriented programming, especially for users and programmers of all skill levels. Readers looking to do more than load and publish the pre-built Flash MX templates, make sure that your work is reusable, need to understand a process for development, and want to learn solid programming techniques-this book is for them.
More details
Edition
First Edition
Language
English
Place of publication
Berkeley
United States
Publishing group
Springer-Verlag Berlin and Heidelberg GmbH & Co. KG
Target group
Professional and scholarly
Professional/practitioner
Product notice
Paperback (trade)
Unsewn / adhesive bound
Illustrations
XVII, 504 p.
Dimensions
Height: 235 mm
Width: 191 mm
Thickness: 27 mm
Weight
938 gr
ISBN-13
978-1-59059-014-0 (9781590590140)
DOI
10.1007/978-1-4302-0838-9
Schweitzer Classification
Person
William Drol entered Macromedia Flash development with a varied background in object-oriented programming and graphic design. His first experience with macromedia was the admittedly quirky, but OOP-based Macromedia Director and Lingo. Today, there are many reasons to be excited about Flash MX and the hugely improved ActionScript. Drol looks forward to integrating Flash MX with Web services, and he pursues other technologies such as XML, XSLT, and his current favorite, Microsoft C#. Learn more about the author at www.billdrol.com.
Content
OOP and ActionScript.- One Overview.- to OOP.- Concepts for Beginning Programmers.- Flash ActionScript Programming.- Flash OOP Basics.- Two Overview and Setup.- Planning.- Encapsulation.- Classes.- Inheritance.- Polymorphism.- Building a Dynamic Framework.- Three Overview.- MovieClip Class Extensions.- Classes for Dynamic Content.- Services for Dynamic Content.- Testing the Framework.- Extending the Dynamic Framework.- Four Overview.- Additional MovieClip Class Extensions.- The MenuItem Class.- The Menu Class.- The MenuBar Class.- XML in Flash.- Five Overview.- to XML.- Using XML in Flash.- XML Class Extensions.- Finishing the XML Menu Service.- Reusing the XML Menu Service.