
Wireless Internet and Mobile Business How to Program
Pearson (Publisher)
Published on 3. May 2002
Book
Paperback/Softback
1408 pages
978-0-13-009288-5 (ISBN)
Description
For Wireless Internet/Web courses and advanced Internet/Web Programming courses focusing on the wireless internet found in departments of Computer Science, CIS, MIS, IT, Business, Engineering, and Continuing Education.
While the rapid expansion of wireless technologies such as cell phones and palm pilots offers many new opportunities for businesses and programmers, it also presents numerous challenges related to issues such as security and standardization. Wireless Internet & Mobile Business How to Program offers a thorough treatment of both the management and technical aspects of this growing area, including coverage of current practices and future trends. The first half of the groundbreaking text explores the business issues surrounding wireless and mobile businesses, beginning with the decision to utilize specific technologies and the application of business principles to wireless devices. Wireless Internet & Mobile Business How to Program then discusses location-based services, a topic that will be revisited throughout the book since so much of wireless and mobile business depends on knowing the specific location of the customer. This portion of the book also addresses payment, security, legal and social issues, international wireless communications and more. The book then turns to programming for the wireless Internet and for mobile businesses, using the consistent and applied pedagogy that has garnered acclaim from both instructors and students for the Deitels'How to Program series. (Freely available online simulators of cellular phones and personal digital assistants (PDAs) make it possible for students to learn to program these devices without needing to own them.)
While the rapid expansion of wireless technologies such as cell phones and palm pilots offers many new opportunities for businesses and programmers, it also presents numerous challenges related to issues such as security and standardization. Wireless Internet & Mobile Business How to Program offers a thorough treatment of both the management and technical aspects of this growing area, including coverage of current practices and future trends. The first half of the groundbreaking text explores the business issues surrounding wireless and mobile businesses, beginning with the decision to utilize specific technologies and the application of business principles to wireless devices. Wireless Internet & Mobile Business How to Program then discusses location-based services, a topic that will be revisited throughout the book since so much of wireless and mobile business depends on knowing the specific location of the customer. This portion of the book also addresses payment, security, legal and social issues, international wireless communications and more. The book then turns to programming for the wireless Internet and for mobile businesses, using the consistent and applied pedagogy that has garnered acclaim from both instructors and students for the Deitels'How to Program series. (Freely available online simulators of cellular phones and personal digital assistants (PDAs) make it possible for students to learn to program these devices without needing to own them.)
More details
Language
English
Place of publication
United States
Publishing group
Pearson Education (US)
Target group
College/higher education
Dimensions
Height: 232 mm
Width: 178 mm
Thickness: 38 mm
Weight
1899 gr
ISBN-13
978-0-13-009288-5 (9780130092885)
Copyright in bibliographic data and cover images is held by Nielsen Book Services Limited or by the publishers or by their respective licensors: all rights reserved.
Schweitzer Classification
Content
1. Introduction to the Internet, World Wide Web and Wireless Communications.
2. m-Business.
3. Location-Identification Technologies and Location-Based Services.
4. e-Marketing and m-Marketing.
5. e-Payments and m-Payments.
6. Security.
7. Legal and Social Issues; Web Accessibility.
8. International Wireless Communications.
9. Wireless Communications Technologies: Part 1.
10. Wireless Communications Technologies: Part 2.
11. Palm (TM) and Palm OS (R).
12. Microsoft (R) Windows (R) CE, Pocket PC and Stinger.
13. Wireless Markup Language (WML): Part 1.
14. Wireless Markup Language (WML): Part 2.
15. WMLScript: Introduction to Scripting.
16. WMLScript: Functions.
17. WMLScript: Control Structures 1.
18. WMLScript: Control Structures 2.
19. WMLScript: Objects.
20. WMLScript: Strings and Characters.
21. Web Clipping.
22. i-mode.
23. Bluetooth (TM) Wireless Technology.
24. Introduction to XHTML Basic: Part 1.
25. Introduction to XHTML Basic: Part 2.
26. Case Study: Active Server Pages (ASP).
27. Java-Based Wireless Applications Development and J2ME.
28. Microsoft.NET Mobile Internet Toolkit.
29. Binary Runtime Environment for Wireless (BREW (TM)).
30. Multimedia: Audio, Video and Speech Recognition.
31. Macromedia (R) Flash (TM).
Appendix A: Introduction to Java (TM) 2 Programming.
Appendix B: Career Opportunities.
Appendix C: ASCII Character Set.
Appendix D: Special Characters and the Web.
Appendix E: Unicode (R).
Appendix F: Number Systems.
Appendix G: Colors and the Web.
Appendix H: Extensible Markup Language (XML).
Bibliography.
Index.
2. m-Business.
3. Location-Identification Technologies and Location-Based Services.
4. e-Marketing and m-Marketing.
5. e-Payments and m-Payments.
6. Security.
7. Legal and Social Issues; Web Accessibility.
8. International Wireless Communications.
9. Wireless Communications Technologies: Part 1.
10. Wireless Communications Technologies: Part 2.
11. Palm (TM) and Palm OS (R).
12. Microsoft (R) Windows (R) CE, Pocket PC and Stinger.
13. Wireless Markup Language (WML): Part 1.
14. Wireless Markup Language (WML): Part 2.
15. WMLScript: Introduction to Scripting.
16. WMLScript: Functions.
17. WMLScript: Control Structures 1.
18. WMLScript: Control Structures 2.
19. WMLScript: Objects.
20. WMLScript: Strings and Characters.
21. Web Clipping.
22. i-mode.
23. Bluetooth (TM) Wireless Technology.
24. Introduction to XHTML Basic: Part 1.
25. Introduction to XHTML Basic: Part 2.
26. Case Study: Active Server Pages (ASP).
27. Java-Based Wireless Applications Development and J2ME.
28. Microsoft.NET Mobile Internet Toolkit.
29. Binary Runtime Environment for Wireless (BREW (TM)).
30. Multimedia: Audio, Video and Speech Recognition.
31. Macromedia (R) Flash (TM).
Appendix A: Introduction to Java (TM) 2 Programming.
Appendix B: Career Opportunities.
Appendix C: ASCII Character Set.
Appendix D: Special Characters and the Web.
Appendix E: Unicode (R).
Appendix F: Number Systems.
Appendix G: Colors and the Web.
Appendix H: Extensible Markup Language (XML).
Bibliography.
Index.