
C++ in the Lab
Lab Manual
Pearson (Publisher)
4th Edition
Published on 10. October 2002
Book
Paperback/Softback
640 pages
978-0-13-038478-2 (ISBN)
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Description
For introductory C++ programmers desiring additional hands-on activities to maximize their programming skills. Designed to accompany the textbook, "C++ How to Program, Fourth Edition," in a laboratory environment.
This suite of course materials offers hundreds of exercises that cover introductory and intermediate C++ programming concepts by enabling students to "learn by doing." Each of the 15 chapters in the lab manual corresponds to its respective chapter in "C++ How to Program, Fourth Edition" so that the lab activities reinforce concepts presented in lecture and in the textbook. The labs assume that users will take approximately two hours of closed lab time.
This suite of course materials offers hundreds of exercises that cover introductory and intermediate C++ programming concepts by enabling students to "learn by doing." Each of the 15 chapters in the lab manual corresponds to its respective chapter in "C++ How to Program, Fourth Edition" so that the lab activities reinforce concepts presented in lecture and in the textbook. The labs assume that users will take approximately two hours of closed lab time.
More details
Edition
4th edition
Language
English
Place of publication
United States
Publishing group
Pearson Education (US)
Target group
College/higher education
Dimensions
Height: 215 mm
Width: 276 mm
Thickness: 34 mm
Weight
1430 gr
ISBN-13
978-0-13-038478-2 (9780130384782)
Copyright in bibliographic data and cover images is held by Nielsen Book Services Limited or by the publishers or by their respective licensors: all rights reserved.
Schweitzer Classification
Other editions
New editions

Harvey M. Deitel | Paul J. Deitel
C++ How To Program & C++ in the Lab, Lab Manual
International Edition
Book
08/2003
4th Edition
Pearson
€57.07
Article exhausted; check for reprint
Content
(NOTE: Each chapter contains prelab activities, lab exercises and postlab activities. Each chapter contains a combination of non-programming and programming activities.)
1. Introduction to Computers and C++ Programming.
2. Control Structures.
3. Functions.
4. Arrays.
5. Pointers and Strings.
6. Classes and Data Abstraction.
7. Classes: Part II.
8. Operator Overloading.
9. Inheritance.
10. Virtual Functions and Polymorphism.
11. C++ Stream Input/Output.
12. Templates.
13. Exception Handling.
14. File Processing.
15. Data Structures.
Index.
1. Introduction to Computers and C++ Programming.
2. Control Structures.
3. Functions.
4. Arrays.
5. Pointers and Strings.
6. Classes and Data Abstraction.
7. Classes: Part II.
8. Operator Overloading.
9. Inheritance.
10. Virtual Functions and Polymorphism.
11. C++ Stream Input/Output.
12. Templates.
13. Exception Handling.
14. File Processing.
15. Data Structures.
Index.