
Tabletop
Analog Game Design
Lulu.com (Publisher)
Published on 26. December 2024
Book
Paperback/Softback
240 pages
978-1-300-92474-6 (ISBN)
Description
In this volume, people of diverse backgrounds - tabletop game designers, digital game designers, and game studies academics - talk about tabletop games, game culture, and the intersection of games with learning, theater, and other forms.
Even as the digital revolution has progressed apace, tabletop games - board and card, roleplaying and miniatures - have grown and attracted many new fans. Indeed, in tabletop gaming there is far more diversity and design innovation than in digital games, and tabletop games have become of increasing interest to videogame designers, game design instructors, and people who study games of all forms. In this volume, people of diverse backgrounds - tabletop game designers, digital game designers, and game studies academics - talk about tabletop games, game culture, and the intersection of games with learning, theater, and other forms. Some have chosen to write about their design process, others about games they admire, others about the culture of tabletop games and their fans. The results are various and individual, but all cast some light on what is a multivarious and fascinating set of game styles.
More details
Language
English
Place of publication
Morrisville
United States
Product notice
Paperback (trade)
Unsewn / adhesive bound
Dimensions
Height: 254 mm
Width: 178 mm
Thickness: 13 mm
Weight
460 gr
ISBN-13
978-1-300-92474-6 (9781300924746)
Copyright in bibliographic data and cover images is held by Nielsen Book Services Limited or by the publishers or by their respective licensors: all rights reserved.
Schweitzer Classification