
Computing Projects in Visual Basic .Net
Derek Christopher(Author)
Payne-Gallway Publishers
Published on 15. April 2003
Book
Paperback/Softback
288 pages
978-1-903112-91-5 (ISBN)
Description
Computing Projects In Visual Basic. NET is ideal for AS/A level Computing, 'A' level ICT and Advanced VCE ICT students. The text assumes no starting knowledge of programming and covers everything needed to write a large program, which makes this a great text for Students on other courses, such as BTEC National, and first year HND and degree courses, as well as personal and professional readers. For AS/A level Computing - depending on the Examining Board computing students may need to produce a small project or write a number of programs for the 'AS' part of the course. For 'A' level a substantial piece of programming may be needed. The theory part of the course covers a number of important programming concepts, which are far better learned through practical programming than only through the pages of a textbook. Visual Basic is an excellent, modern language through which to learn these concepts. For AVCE students - an optional unit on programming using an event-driven language such as Visual Basic is offered by all the Boards. One of the Boards offers two units. Although the amount of programming is not expected to be as much as an A level student of Computing would do, it is still substantial. The object oriented approach to programming is explained and used where applicable.
More details
Series
Language
English
Place of publication
Harlow
United Kingdom
Publishing group
Pearson Education Limited
Dimensions
Height: 275 mm
Width: 216 mm
Thickness: 17 mm
Weight
722 gr
ISBN-13
978-1-903112-91-5 (9781903112915)
Copyright in bibliographic data and cover images is held by Nielsen Book Services Limited or by the publishers or by their respective licensors: all rights reserved.
Schweitzer Classification
Content
Introducing Visual Basic .NETWorking with ControlsWorking with DataDisplaying and Formatting OutputConsole ApplicationsSelectionLoopsHandling Strings, Dates and TimeProceduresArraysRecordsFilesDebugging and Error HandlingPrinting reportsDatabases: Retrieving DataDatabases: Updating DataOOP: Classes and ObjectsOOP: Inheritance and PolymorphismIntroduction and AnalysisDesign: Forms, Reports, Files and Data ValidationDesign and System Maintenance: Modular StructureCoding: Forms, Standard Modules and UtilitiesCoding: MembershipCoding: Starting a GameCoding: Finishing a GameAppraisalAppendicesIndex