Getting Started with Mathematica
Wiley (Publisher)
2nd Edition
Published on 11. March 2005
Book
Paperback/Softback
232 pages
978-0-471-47815-7 (ISBN)
Article exhausted; check for reprint
Description
Mathematica is computer algebra software that can perform symbolic computation as well as numerical computation, graphics, programming, and more. This guide provides a quick introduction on how to use Mathematica, covering releases 7, 8, and 9. Readers will find the basic information that almost every user of the software should know. Each chapter defines relevant commands, addresses their syntax, and incorporates basic examples. Five appendices are also included that explain how to work in the Mathematica worksheet environment, use certain input features, create customized Mathematica packages, learn more about Calculus, and work with scientific units and constants.
More details
Edition
2., Auflage
Language
English
Place of publication
New York
United States
Publishing group
John Wiley and Sons Ltd
Target group
Professional and scholarly
Edition type
Revised edition
Illustrations
Illustrations
Dimensions
Height: 25.6 cm
Width: 19.9 cm
Weight
483 gr
ISBN-13
978-0-471-47815-7 (9780471478157)
Schweitzer Classification
Other editions
New editions
C-K. Cheung | G. E. Keough | Robert H. Gross
Getting Started with Mathematica
Book
05/2009
3rd Edition
Wiley
€129.98
Article is exhausted; no reprint
Content
PART 1: BASIC MATHEMATICA COMMANDS.
1. Running Mathematica.
2. Calculator Features in Mathematica.
3. Variables and Functions.
4. Computer Algebra.
5. Working with Equations.
6. Mathematica Lists.
7. Getting Help and Loading Packages.
PART 2: 2-D PICTURES IN MATHEMATICA.
8. Making Graphs.
9. Plotting a Curve.
10. More on Mathematica 2D Graphics.
PART 3: MATHEMATICA FOR ONE-VARIABLE CALCULUS.
11. Limits and Derivatives.
12. Integration.
13. Series, Taylor Series, and Fourier Series.
PART 4: 3-D PICTURES IN MATHEMATICA.
14. Making Graphs in Space.
15. Level Curves and Level Surfaces.
16. Parametric Curves and Surfaces in Space.
PART 5: MATHEMATICA FOR ADVANCED CALCULUS.
17. Partial Differentiation and Multiple Integration.
18. Matrices and Vectors.
19. Vector Fields.
20. Solving Differential Equations.
21. Solving Partial Differential Equations.
PART 6: USING MATHEMATICA IN STATISTICS.
22. More About Lists.
23. Basic Statistics.
24. Regression and Interpolation.
PART 7: ADVANCED FEATURESOF MATHEMATICA.
25. Advanced Graphics in Mathematica.
26. Writing Mathematica Programs.
27. Animation.
28. Random Numbers and Simulation.
Appendix A: Working with Notebooks.
Appendix B: Input Shortcuts.
1. Running Mathematica.
2. Calculator Features in Mathematica.
3. Variables and Functions.
4. Computer Algebra.
5. Working with Equations.
6. Mathematica Lists.
7. Getting Help and Loading Packages.
PART 2: 2-D PICTURES IN MATHEMATICA.
8. Making Graphs.
9. Plotting a Curve.
10. More on Mathematica 2D Graphics.
PART 3: MATHEMATICA FOR ONE-VARIABLE CALCULUS.
11. Limits and Derivatives.
12. Integration.
13. Series, Taylor Series, and Fourier Series.
PART 4: 3-D PICTURES IN MATHEMATICA.
14. Making Graphs in Space.
15. Level Curves and Level Surfaces.
16. Parametric Curves and Surfaces in Space.
PART 5: MATHEMATICA FOR ADVANCED CALCULUS.
17. Partial Differentiation and Multiple Integration.
18. Matrices and Vectors.
19. Vector Fields.
20. Solving Differential Equations.
21. Solving Partial Differential Equations.
PART 6: USING MATHEMATICA IN STATISTICS.
22. More About Lists.
23. Basic Statistics.
24. Regression and Interpolation.
PART 7: ADVANCED FEATURESOF MATHEMATICA.
25. Advanced Graphics in Mathematica.
26. Writing Mathematica Programs.
27. Animation.
28. Random Numbers and Simulation.
Appendix A: Working with Notebooks.
Appendix B: Input Shortcuts.