Getting Started with Mathematica
Wiley (Publisher)
3rd Edition
Published on 22. May 2009
Book
Paperback/Softback
224 pages
978-0-470-45687-3 (ISBN)
Description
This guide covers Mathematica Version 6.0, which is a major upgrade to previous versions of the software. Several interactive features have been incorporated into the user interface (e.g., animations have become very easy to work with and manipulations offer many opportunities for student demonstrations), commands have extended and more consistent syntax, more commands are now available without the need to load packages, and the standard packages have been reorganized.
More details
Edition
3rd Revised edition
Language
English
Place of publication
Chichester
United Kingdom
Publishing group
John Wiley and Sons Ltd
Target group
College/higher education
Edition type
Revised edition
Dimensions
Height: 250 mm
Width: 202 mm
Thickness: 8 mm
Weight
392 gr
ISBN-13
978-0-470-45687-3 (9780470456873)
Copyright in bibliographic data is held by Nielsen Book Services Limited or its licensors: all rights reserved.
Schweitzer Classification
Other editions
Previous edition
C-K. Cheung | G. E. Keough | Charles Landraitis
Getting Started with Mathematica
Book
03/2005
2nd Edition
Wiley
€47.90
Article exhausted; check for reprint
Content
Chapter 1: Running Mathematica Chapter 2: Calculator Features in Mathematica Chapter 3: Variables and Functions Chapter 4: Computer Algebra Chapter 5: Working with Equations Chapter 6: Mathematica Lists Chapter 7: Getting Help and Loading Packages Chapter 8: Making Graphis Chapter 9: Plotting Curves Chapter 10: More on Mathematica 2D Graphics Chapter 11: Limits and Derivatives Chapter 12: Integration Chapter 13: Series, Taylor Series and Fourier Series Chapter 14: Making Graphs in Space Chapter 15: Level Curves and Level Surfaces Chapter 16: Parametric Curves and Surfaces in Space Chapter 17: Partial Differentiation and Multiple Integration Chapter 18: Matrices and Vectors Chapter 19: Vector Fields Chapter 20: Solving Differential Equations Chapter 21: Solving Partial Differential Equations Chapter 22: More about lists Chapter 23: Basic Statistics Chapter 24: Regression and Interpolation Chapter 25: Advanced Graphics in Mathematica Chapter 26: Writing Mathematica Programs Chapter 27: Animation and Manipulation Chapter 28: Random Numbers and Simulation Appendix A: Working with Notebooks