
Digital Multimedia
Wiley (Publisher)
2nd Edition
Published on 6. February 2004
Book
Paperback/Softback
698 pages
978-0-470-85890-5 (ISBN)
Description
Designed as the foundation text in multimedia, the Second Edition of this popular resource covers basic principles of each media type--text, graphics, audio, animation and video--describing their digitization and addressing issues that arise when media are combined.
Reviews / Votes
"This is a core text for undergraduate and masters courses in multimedia." (Digital Arts, October 2007)More details
Edition
2., Auflage
Language
English
Place of publication
Chichester
United Kingdom
Publishing group
John Wiley and Sons Ltd
Target group
Professional and scholarly
Edition type
Revised edition
Illustrations
Illustrations (chiefly col.)
Dimensions
Height: 23.5 cm
Width: 18.9 cm
Thickness: 38 mm
Weight
1659 gr
ISBN-13
978-0-470-85890-5 (9780470858905)
Schweitzer Classification
Other editions
Previous edition

Nigel Chapman | Jenny Chapman
Digital Multimedia
Book
03/2000
Wiley
€47.90
Article exhausted; check for reprint
Persons
Nigel Chapman is a writer and technical consultant, for MacAvon Media Productions, Highlands, Scotland.
Jenny Chapman is an artist-filmmaker, at the Edinburgh College of Art and MacAvon Media Productions, Highlands, Scotland.
Jenny Chapman is an artist-filmmaker, at the Edinburgh College of Art and MacAvon Media Productions, Highlands, Scotland.
Content
Preface.
Prologue.
1. Introduction.
2. Enabling Technologies.
3. Introduction to Computer Graphics.
4. Vector Graphics.
5. Bitmapped Images.
6. Colour.
7. Video.
8. Animation.
9. Sound.
10. Characters and Fonts.
11. Text and Hypertext.
12. Hypertext and Hypermedia.
13. Design Principles.
14. XML and Multimedia.
15. SMIL and SVG.
16. Scripting and Interactivity.
17. Multimedia and Networks.
Projects.
Bibliography.
Glossary.
Index.
Prologue.
1. Introduction.
2. Enabling Technologies.
3. Introduction to Computer Graphics.
4. Vector Graphics.
5. Bitmapped Images.
6. Colour.
7. Video.
8. Animation.
9. Sound.
10. Characters and Fonts.
11. Text and Hypertext.
12. Hypertext and Hypermedia.
13. Design Principles.
14. XML and Multimedia.
15. SMIL and SVG.
16. Scripting and Interactivity.
17. Multimedia and Networks.
Projects.
Bibliography.
Glossary.
Index.