
Real World Instructional Design
Wadsworth Publishing Co Inc
Published on 1. June 2004
Book
Paperback/Softback
384 pages
978-0-534-64267-9 (ISBN)
Description
Get your hands on the most practical design guide available. REAL WORLD INSTRUCTIONAL DESIGN takes you from design novice to pro in no time. By combining a practical focus with the tools, methods, and techniques you'll need in today's complex design environment, this design textbook gets you ready for the workforce of tomorrow. And once you've mastered the "spiral" model of design, you'll be ready to land your first design job.
Reviews / Votes
1. Introduction to Instructional Design. 2. Learner Needs and Characteristics. 3. Outcomes and Assessments. 4. Activities Strategies. 5. Activities Delivery Systems. 6. Evaluation. 7. Collaboration and Communications. 8. Define Phase. 9. Design Phase. 10. Demonstrate Phase. 11. Develop and Deliver Phases. 12. The Professional Designer.More details
Language
English
Place of publication
Belmont, CA
United States
Publishing group
Cengage Learning, Inc
Target group
College/higher education
Dimensions
Height: 274 mm
Width: 215 mm
Thickness: 15 mm
Weight
680 gr
ISBN-13
978-0-534-64267-9 (9780534642679)
Copyright in bibliographic data and cover images is held by Nielsen Book Services Limited or by the publishers or by their respective licensors: all rights reserved.
Schweitzer Classification
Persons
Kathy Cennamo is a former elementary school teacher and is currently Professor of Instructional Design and Technology at Virginia Tech. She has a bachelor's degree in elementary education from Virginia Tech, a master's degree in educational media from the University of Arizona, and a Ph.D. in instruction technology from the University of Texas at Austin. Throughout her career, Cennamo's work has focused on the application of learning theories to the design of technology-based instructional materials. Through numerous funded projects, publications, presentations, instructional materials, and teaching activities, she has disseminated knowledge of instructional strategies based on established theories of learning. She has also explored the nature of instructional design practice so that scholars and designers alike better understand their work, and she has applied this knowledge in helping to prepare future instructional design professionals. Her research and service activities have focused on developing and sustaining a classroom culture that fosters critical and creative thinking skills in K-12 and higher education environments. Debby Kalk is principal of Cortex Learning, an instructional design and e-learning consulting company. She has developed e-learning products for major educational publishers for use in secondary and higher education, as well as corporate training and customer education projects for companies such as Motorola, Delta Air Lines, and Lucent Technologies. Her projects have garnered recognition from ID magazine, NY Festivals, Cindys, ITVA, TIM, and other awards. Kalk holds a M.A. in Instructional Technology from University of Texas at Austin.
Content
1. Introduction to Instructional Design. 2. Learner Needs and Characteristics. 3. Outcomes and Assessments. 4. Activities Strategies. 5. Activities Delivery Systems. 6. Evaluation. 7. Collaboration and Communications. 8. Define Phase. 9. Design Phase. 10. Demonstrate Phase. 11. Develop and Deliver Phases. 12. The Professional Designer.