
Data Abstraction and Problem Solving with C++
Walls and Mirrors
Pearson (Publisher)
3rd Edition
Published on 31. October 2001
Book
Hardback
944 pages
978-0-201-74119-3 (ISBN)
Article exhausted; check for reprint
Description
This classic book has been revised to further enhance its focus on data abstraction and data structures using C++. The book continues to provide a firm foundation in data abstraction, emphasizing the distinction between specification and implementation as the foundation for an object-oriented approach. The authors cover key object-oriented concepts, including encapsulation, inheritance and polymorphism. However, the focus remains on data abstraction instead of simply C++ syntax. The authors also illustrate the role of classes and ADTs in the problem-solving process, and includes major applications of ADTs, such as searching a flight map and event-driven simulation. The book offers early, extensive coverage of recursion and uses this technique in many examples and exercises. It also introduces analysis of algorithms and the Big "O" notation. In addition, this text reviews, in an appendix, basic C++ syntax for those who either have studied the language previously or are making the transition from another language to C++.
More details
Edition
3rd edition
Language
English
Place of publication
United States
Publishing group
Pearson Education (US)
Target group
College/higher education
Dimensions
Height: 263 mm
Width: 211 mm
Thickness: 38 mm
Weight
1872 gr
ISBN-13
978-0-201-74119-3 (9780201741193)
Copyright in bibliographic data and cover images is held by Nielsen Book Services Limited or by the publishers or by their respective licensors: all rights reserved.
Schweitzer Classification
Other editions
New editions

Frank M. Carrano
Data Abstraction and Problem Solving with C++
Walls and Mirrors: United States Edition
Book
05/2004
4th Edition
Pearson
€90.36
Article exhausted; check for reprint
Previous edition

Frank M. Carrano | Paul Helman | Robert Veroff
Data Abstraction and Problem Solving with C++
Book
01/1998
2nd Edition
Pearson
€47.03
Article exhausted; check for reprint
Content
Preface.
Chapter Dependency Chart.
I. PROBLEM-SOLVING TECHNIQUES.
1. Principles of Programming and Software Engineering.
Problem Solving and Software Engineering.
Achieving A Modular Design.
A Summary of Key Issues in Programming.
2. Recursion: The Mirrors.
Recursive Solutions.
Counting Things.
Searching An Array.
Organizing Data.
Recursion And Efficiency.
3. Data Abstraction: The Walls.
Abstract Data Types.
Specifying ADTs.
Implementing ADTs.
4. Linked Lists.
Preliminaries.
Programming with Linked Lists.
Variations of the Linked List 206.
Application: Maintaining an Inventory.
The C++ Standard Template Library.
5. Recursion as a Problem-Solving Technique.
Backtracking.
Defining Languages.
The Relationship between Recursion and Mathematical Induction.
II. PROBLEM SOLVING WITH ABSTRACT DATA TYPES.
6. Stacks.
The Abstract Data Type Stack.
Simple Applications Of The ADT Stack.
Implementations Of The ADT Stack.
Application: Algebraic Expressions.
Application: A Search Problem.
The Relationship between Stacks and Recursion.
7. Queues.
The Abstract Data Type Queue.
Simple Applications of the ADT Queue.
Implementations of the ADT Queue.
A Summary Of Position-Oriented ADTs.
Application: Simulation.
8. Advanced C++ Topics.
Inheritance Revisited.
Virtual Functions and Late Binding.
Friends.
The ADTs List and Sorted List Revisited.
Class Templates.
Overloaded Operators.
Iterators.
9. Algorithm Efficiency and Sorting.
Measuring the Efficiency of Algorithms.
Sorting Algorithms and Their Efficiency.
10. Trees.
Terminology.
The ADT Binary Tree.
The ADT Binary Search Tree.
General Trees.
11. Tables and Priority Queues.
The ADT Table.
The ADT Priority Queue: A Variation of the ADT Table.
12. Advanced Implementations of Tables.
Balanced Search Trees.
Hashing.
Data with Multiple Organizations.
13. Graphs.
Terminology.
Graphs as ADTs.
Graph Traversals.
Applications of Graphs.
14. External Methods.
A Look at External Storage.
Sorting Data in an External File.
External Tables.
Appendices.
A. Review Of C++ Fundamentals.
Language Basics.
Input and Output Using iostream.
Functions.
Selection Statements.
Iteration Statements.
Arrays.
Strings.
Structures.
C++ Exceptions.
File Input and Output.
Libraries.
A Comparison to Java.
B. Ascii Character.
C. Codes (Ascii Subset).
D. C++ Header Files And Standard Functions.
E. Mathematical Induction.
Glossary.
Answers to Self-Test Exercises.
Index.
Chapter Dependency Chart.
I. PROBLEM-SOLVING TECHNIQUES.
1. Principles of Programming and Software Engineering.
Problem Solving and Software Engineering.
Achieving A Modular Design.
A Summary of Key Issues in Programming.
2. Recursion: The Mirrors.
Recursive Solutions.
Counting Things.
Searching An Array.
Organizing Data.
Recursion And Efficiency.
3. Data Abstraction: The Walls.
Abstract Data Types.
Specifying ADTs.
Implementing ADTs.
4. Linked Lists.
Preliminaries.
Programming with Linked Lists.
Variations of the Linked List 206.
Application: Maintaining an Inventory.
The C++ Standard Template Library.
5. Recursion as a Problem-Solving Technique.
Backtracking.
Defining Languages.
The Relationship between Recursion and Mathematical Induction.
II. PROBLEM SOLVING WITH ABSTRACT DATA TYPES.
6. Stacks.
The Abstract Data Type Stack.
Simple Applications Of The ADT Stack.
Implementations Of The ADT Stack.
Application: Algebraic Expressions.
Application: A Search Problem.
The Relationship between Stacks and Recursion.
7. Queues.
The Abstract Data Type Queue.
Simple Applications of the ADT Queue.
Implementations of the ADT Queue.
A Summary Of Position-Oriented ADTs.
Application: Simulation.
8. Advanced C++ Topics.
Inheritance Revisited.
Virtual Functions and Late Binding.
Friends.
The ADTs List and Sorted List Revisited.
Class Templates.
Overloaded Operators.
Iterators.
9. Algorithm Efficiency and Sorting.
Measuring the Efficiency of Algorithms.
Sorting Algorithms and Their Efficiency.
10. Trees.
Terminology.
The ADT Binary Tree.
The ADT Binary Search Tree.
General Trees.
11. Tables and Priority Queues.
The ADT Table.
The ADT Priority Queue: A Variation of the ADT Table.
12. Advanced Implementations of Tables.
Balanced Search Trees.
Hashing.
Data with Multiple Organizations.
13. Graphs.
Terminology.
Graphs as ADTs.
Graph Traversals.
Applications of Graphs.
14. External Methods.
A Look at External Storage.
Sorting Data in an External File.
External Tables.
Appendices.
A. Review Of C++ Fundamentals.
Language Basics.
Input and Output Using iostream.
Functions.
Selection Statements.
Iteration Statements.
Arrays.
Strings.
Structures.
C++ Exceptions.
File Input and Output.
Libraries.
A Comparison to Java.
B. Ascii Character.
C. Codes (Ascii Subset).
D. C++ Header Files And Standard Functions.
E. Mathematical Induction.
Glossary.
Answers to Self-Test Exercises.
Index.