
How Images Think
Ron Burnett(Author)
MIT Press
Published on 22. March 2004
Book
Hardback
272 pages
978-0-262-02549-2 (ISBN)
Description
Digital images are an integral part of all media, including television,
film, photography, animation, video games, data visualization, and the Internet. In
the digital world, spectators become navigators wending their way through a variety
of interactive experiences, and images become spaces of visualization with more and
more intelligence programmed into the very fabric of communication processes. In How
Images Think, Ron Burnett explores this new ecology, which has transformed the
relationships humans have with the image-based technologies they have created. So
much intelligence has been programmed into these image-dependent technologies that
it often seems as if images are "thinking"; ascribing thought to machines redefines
our relationship with them and enlarges our ideas about body and mind. Burnett
argues that the development of this new, closely interdependent relationship marks a
turning point in our understanding of the connections between humans and
machines.After presenting an overview of visual perception, Burnett examines the
interactive modes of new technologies -- including computer games, virtual reality,
digital photography, and film -- and locates digital images in a historical context.
He argues that virtual images occupy a "middle space," combining the virtual and the
real into an environment of visualization that blurs the distinctions between
subject and object -- part of a continuum of experiences generated by creative
choices by viewers, the results of which cannot be attributed either to images or to
participants.
film, photography, animation, video games, data visualization, and the Internet. In
the digital world, spectators become navigators wending their way through a variety
of interactive experiences, and images become spaces of visualization with more and
more intelligence programmed into the very fabric of communication processes. In How
Images Think, Ron Burnett explores this new ecology, which has transformed the
relationships humans have with the image-based technologies they have created. So
much intelligence has been programmed into these image-dependent technologies that
it often seems as if images are "thinking"; ascribing thought to machines redefines
our relationship with them and enlarges our ideas about body and mind. Burnett
argues that the development of this new, closely interdependent relationship marks a
turning point in our understanding of the connections between humans and
machines.After presenting an overview of visual perception, Burnett examines the
interactive modes of new technologies -- including computer games, virtual reality,
digital photography, and film -- and locates digital images in a historical context.
He argues that virtual images occupy a "middle space," combining the virtual and the
real into an environment of visualization that blurs the distinctions between
subject and object -- part of a continuum of experiences generated by creative
choices by viewers, the results of which cannot be attributed either to images or to
participants.
More details
Language
English
Place of publication
Cambridge, Mass.
United States
Publishing group
MIT Press Ltd
Target group
Adult education
College/higher education
Illustrations
30 illus.
Dimensions
Height: 229 mm
Width: 178 mm
Thickness: 25 mm
Weight
694 gr
ISBN-13
978-0-262-02549-2 (9780262025492)
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Schweitzer Classification
Person
Ron BURNETT is President of Emily Carr Institute of Art + Design in Vancouver, and Artist/Designer at the New Media Innovation Center. He is the author of Cultures of Vision: Images, Media, and the Imaginary and the editor of Explorations in Film Theory.