
Android 9 Development Cookbook
Over 100 recipes and solutions to solve the most common problems faced by Android developers, 3rd Edition
Rick Boyer(Author)
Packt Publishing
3rd Edition
Published on 19. October 2018
Book
Paperback/Softback
464 pages
978-1-78899-121-6 (ISBN)
Description
Build feature-rich, reliable Android Pie apps with the help of more than 100 proven industry standard recipes and strategies.
Key Features
Uncover the latest features in Android 9 Pie to make your applications stand out
Develop Android Pie applications with the latest mobile technologies, from set up to security
Get up-to-speed with Android Studio 3 and its impressive new features
Book DescriptionThe Android OS has the largest installation base of any operating system in the world. There has never been a better time to learn Android development to write your own applications, or to make your own contributions to the open source community! With this extensively updated cookbook, you'll find solutions for working with the user interfaces, multitouch gestures, location awareness, web services, and device features such as the phone, camera, and accelerometer. You also get useful steps on packaging your app for the Android Market. Each recipe provides a clear solution and sample code you can use in your project from the outset. Whether you are writing your first app or your hundredth, this is a book that you will come back to time and time again, with its many tips and tricks on the rich features of Android Pie.
What you will learn
Develop applications using the latest Android framework while maintaining backward-compatibility with the support library
Create engaging applications using knowledge gained from recipes on graphics, animations, and multimedia
Work through succinct steps on specifics that will help you complete your project faster
Add location awareness to your own app with examples using the latest Google Play services API
Utilize Google Speech Recognition APIs for your app
Who this book is forIf you are new to Android development and want to take a hands-on approach to learning the framework, or if you are an experienced developer in need of clear working code to solve the many challenges in Android development, you will benefit from this book. Either way, this is a resource you'll want to keep on your desk as a quick reference to help you solve new problems as you tackle more challenging projects.
Key Features
Uncover the latest features in Android 9 Pie to make your applications stand out
Develop Android Pie applications with the latest mobile technologies, from set up to security
Get up-to-speed with Android Studio 3 and its impressive new features
Book DescriptionThe Android OS has the largest installation base of any operating system in the world. There has never been a better time to learn Android development to write your own applications, or to make your own contributions to the open source community! With this extensively updated cookbook, you'll find solutions for working with the user interfaces, multitouch gestures, location awareness, web services, and device features such as the phone, camera, and accelerometer. You also get useful steps on packaging your app for the Android Market. Each recipe provides a clear solution and sample code you can use in your project from the outset. Whether you are writing your first app or your hundredth, this is a book that you will come back to time and time again, with its many tips and tricks on the rich features of Android Pie.
What you will learn
Develop applications using the latest Android framework while maintaining backward-compatibility with the support library
Create engaging applications using knowledge gained from recipes on graphics, animations, and multimedia
Work through succinct steps on specifics that will help you complete your project faster
Add location awareness to your own app with examples using the latest Google Play services API
Utilize Google Speech Recognition APIs for your app
Who this book is forIf you are new to Android development and want to take a hands-on approach to learning the framework, or if you are an experienced developer in need of clear working code to solve the many challenges in Android development, you will benefit from this book. Either way, this is a resource you'll want to keep on your desk as a quick reference to help you solve new problems as you tackle more challenging projects.
More details
Edition
3rd Revised edition
Language
English
Place of publication
Birmingham
United Kingdom
Edition type
Revised edition
Dimensions
Height: 235 mm
Width: 191 mm
Thickness: 25 mm
Weight
859 gr
ISBN-13
978-1-78899-121-6 (9781788991216)
Copyright in bibliographic data and cover images is held by Nielsen Book Services Limited or by the publishers or by their respective licensors: all rights reserved.
Schweitzer Classification
Other editions
Additional editions

Rick Boyer
Android 9 Development Cookbook
Over 100 recipes and solutions to solve the most common problems faced by Android developers
E-Book
09/2024
3rd Edition
Packt Publishing Limited
€36.99
Available for download
Person
Rick Boyer has been programming professionally for over 20 years. He has written apps on Windows, created websites, and coded for various mobile devices, including Windows CE, Windows Phone, and Android. Almost eight years ago, he took the plunge and started his own software consulting business, NightSky Development, focusing exclusively on Android development.
Content
Table of Contents
Activities
Layouts
Views, Widgets, and Styles
Menus and Action Mode
Fragments
Home Screen Widgets, Search, and the System UI
Data Storage
Alerts and Notifications
Using the Touchscreen and Sensors
Graphics and Animation
A First Look at OpenGL ES
Multimedia
Telephony, Networks, and the Web
Location and Using Geofencing
Getting your app ready for the Play Store
Getting started with Kotlin
Activities
Layouts
Views, Widgets, and Styles
Menus and Action Mode
Fragments
Home Screen Widgets, Search, and the System UI
Data Storage
Alerts and Notifications
Using the Touchscreen and Sensors
Graphics and Animation
A First Look at OpenGL ES
Multimedia
Telephony, Networks, and the Web
Location and Using Geofencing
Getting your app ready for the Play Store
Getting started with Kotlin