
Electronic Visualisation in Arts and Culture
Description
Reviews / Votes
From the reviews:
"The book is an extended reflection on current applications of digital visualization technologies in art and culture. Postgraduate students and researchers in the interdisciplinary fields of digital art and cultural informatics will find it particularly useful." (Evangelia Kavakli, Computing Reviews, February, 2014)More details
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Content
Foreword.- Preface.- The EVA London Conference 1990-2012: Personal Reflections.- Part I - Imaging and Culture .- From Descriptions to Duplicates to Data.- Quantifying Culture: Four Types of Value in Visualisation.- Embodied Airborne Imagery: Low-Altitude Cinematic Urban Topography.- Back to Paper? An Alternative Approach to Conserving Digital Images into the 23rd Century.- Part II - New Art Practice .- Light Years: Jurassic Coast - An Immersive 3D Landscape Project.- Photography as a Tool of Alienation: Aura.- Fugue and Variations on some Themes in Art and Science.- Part III - Seeing Motion .- Motion Studies : The Art and Science of Bird Flight.- Game Catcher : Visualising and Preserving Ephemeral Movement for Research and Analysis.- mConduct : A Multi-Sensor Interface for the Capture and Analysis of Conducting Gesture.- Photocaligraphy: Writing Sign Language.- Part IV - Interaction and Interfaces .- Mobile Motion: Multimodal Device Augmentation for Musical Applications.- Legal Networks: Visualising the Violence of the Law.- Face, Portrait, Mask: Using a Parameterised System to Explore Synthetic Face Space.- Facebook as a Tool for Artistic Collaboration.- Part V - Visualising Heritage .- Just in Time: Defining Historical Chronographics.- Beckford's Ride : The Reconstruction of Historic Landscape.- Reconfiguring Experimental Archaeology Using 3D Reconstruction.