
Nanotechnology For Dummies
Hungry Minds Inc,U.S. (Publisher)
1st Edition
Published on 16. August 2005
Book
Paperback/Softback
384 pages
978-0-7645-8368-1 (ISBN)
Article exhausted; check for reprint
Description
See how this "little" technology can generate BIG profits!
Will nanotechnology change the future? How will it change your life? Find out here!
Nanotechnology is a huge, complex field of study about matter 1/75,000th the size of a human hair. Here's a plain-English look at what it can mean to you and your business. See how discovering more about nano-size particles will let scientists build better materials, enhance medical care, aid the environment, and much more.
Discover how to
* Understand nanotechnology terms
* Identify applications for the technology
* See how nanotechnology affects computer science
* Recognize potential benefits to the environment
* Decide if you should invest in nanotechnology
Will nanotechnology change the future? How will it change your life? Find out here!
Nanotechnology is a huge, complex field of study about matter 1/75,000th the size of a human hair. Here's a plain-English look at what it can mean to you and your business. See how discovering more about nano-size particles will let scientists build better materials, enhance medical care, aid the environment, and much more.
Discover how to
* Understand nanotechnology terms
* Identify applications for the technology
* See how nanotechnology affects computer science
* Recognize potential benefits to the environment
* Decide if you should invest in nanotechnology
More details
Edition
1., Auflage
Language
English
Place of publication
Foster City
United States
Publishing group
John Wiley & Sons Inc
Target group
Professional and scholarly
Illustrations
Illustrations
Dimensions
Height: 23.3 cm
Width: 19 cm
Thickness: 20 mm
Weight
585 gr
ISBN-13
978-0-7645-8368-1 (9780764583681)
Schweitzer Classification
Other editions
New editions

Earl Boysen | Nancy C. Muir
Nanotechnology For Dummies
Book
08/2011
2nd Edition
Wiley
€27.50
Shipment within 10-20 days
Persons
Richard Booker is a doctoral student at Rice University working under Dr. Richard Smalley, discoverer of the buckyball. He was lucky enough to get an outstanding education, starting with four intense years at Boston University earning a computer-engineering degree. After college, he joined the Air Force, where he managed weapon systems and researched battlespace networks while simultaneously working on his master's degree in computer engineering.
After four years, Captain Booker left the wild blue yonder to pursue his Ph.D. in applied physics at Rice and delve into the "new" world of nanotechnology. Rich's next ambitious adventure will be developing the armchair quantum wire (see Chapters 4 and 5 of this book) and helping to bring other nanoapplications to market. His interests include flying, skydiving, scuba diving, music, art, movies and, in his spare time, working on being humble.
Earl Boysen is an engineer who, after 20 years in the computer-chip industry, decided to "slow down" and move to a quiet town in Washington. Earl is the co-author of Electronics For Dummies, and holds degrees in chemistry and physics. He lives in a house he designed and built himself, and keeps as busy as ever writing, acting, teaching math and science, dancing, and walking.
After four years, Captain Booker left the wild blue yonder to pursue his Ph.D. in applied physics at Rice and delve into the "new" world of nanotechnology. Rich's next ambitious adventure will be developing the armchair quantum wire (see Chapters 4 and 5 of this book) and helping to bring other nanoapplications to market. His interests include flying, skydiving, scuba diving, music, art, movies and, in his spare time, working on being humble.
Earl Boysen is an engineer who, after 20 years in the computer-chip industry, decided to "slow down" and move to a quiet town in Washington. Earl is the co-author of Electronics For Dummies, and holds degrees in chemistry and physics. He lives in a house he designed and built himself, and keeps as busy as ever writing, acting, teaching math and science, dancing, and walking.
Content
Introduction.
Part I: Getting Small with Nanotechnology.
Chapter 1: The Hitchhiker's Guide to Nanotechnology.
Chapter 2: Nano in Your Life.
Chapter 3: Gathering the Tools of the Trade.
Part II: Building a Better World with Nanomaterials.
Chapter 4: Nanomaterials Galore.
Chapter 5: Adding Strength with Composites.
Part III: "Smarter" Computers! Faster Internet! Cheaper Energy!
Chapter 6: Building a Better Digital Brain.
Chapter 7: Routing Information at the Speed of Light.
Chapter 8: Nano-fying Electronics.
Chapter 9: Getting Energy and a Cleaner Environment with Nanotech.
Part IV: Living Healthier Lives.
Chapter 10: Diagnosing Personal Health Quickly, Easily, and Pain-Free.
Chapter 11: The Fantastic Voyage into Medical Applications.
Part V: Investing in Nanotech.
Chapter 12: Industries Going Small.
Chapter 13: Countries Investing In a Nano Future.
Chapter 14: Nanotechnology Goes to School.
Part VI: The Part of Tens.
Chapter 15: Ten (or So) Nanotech Movers and Shakers.
Chapter 16: Further Reading on the Web and in Your Library.
Glossary.
Index.
Part I: Getting Small with Nanotechnology.
Chapter 1: The Hitchhiker's Guide to Nanotechnology.
Chapter 2: Nano in Your Life.
Chapter 3: Gathering the Tools of the Trade.
Part II: Building a Better World with Nanomaterials.
Chapter 4: Nanomaterials Galore.
Chapter 5: Adding Strength with Composites.
Part III: "Smarter" Computers! Faster Internet! Cheaper Energy!
Chapter 6: Building a Better Digital Brain.
Chapter 7: Routing Information at the Speed of Light.
Chapter 8: Nano-fying Electronics.
Chapter 9: Getting Energy and a Cleaner Environment with Nanotech.
Part IV: Living Healthier Lives.
Chapter 10: Diagnosing Personal Health Quickly, Easily, and Pain-Free.
Chapter 11: The Fantastic Voyage into Medical Applications.
Part V: Investing in Nanotech.
Chapter 12: Industries Going Small.
Chapter 13: Countries Investing In a Nano Future.
Chapter 14: Nanotechnology Goes to School.
Part VI: The Part of Tens.
Chapter 15: Ten (or So) Nanotech Movers and Shakers.
Chapter 16: Further Reading on the Web and in Your Library.
Glossary.
Index.