
Haptic Interaction with Deformable Objects
Modelling VR Systems for Textiles
Guido Böttcher(Author)
Springer (Publisher)
Published on 27. November 2013
Book
Paperback/Softback
XII, 140 pages
978-1-4471-2684-3 (ISBN)
Description
The focus from most Virtual Reality (VR) systems lies mainly on the visual immersion of the user. But the emphasis only on the visual perception is insufficient for some applications as the user is limited in his interactions within the VR.
Therefore the textbook presents the principles and theoretical background to develop a VR system that is able to create a link between physical simulations and haptic rendering which requires update rates of 1\,kHz for the force feedback. Special attention is given to the modeling and computation of contact forces in a two-finger grasp of textiles. Addressing further the perception of small scale surface properties like roughness, novel algorithms are presented that are not only able to consider the highly dynamic behaviour of textiles but also capable of
computing the small forces needed for the tactile rendering at the contact point.
Final analysis of the entire VR system is being made showing the problems and the solutions found in the work
More details
Series
Edition
2011 ed.
Language
English
Place of publication
London
United Kingdom
Target group
Professional and scholarly
Research
Illustrations
XII, 140 p.
Dimensions
Height: 235 mm
Width: 155 mm
Thickness: 9 mm
Weight
242 gr
ISBN-13
978-1-4471-2684-3 (9781447126843)
DOI
10.1007/978-0-85729-935-2
Schweitzer Classification
Other editions
Additional editions

Book
08/2011
Springer
€106.99
Shipment within 15-20 days
Content
Introduction.-Physical Simulation.-Haptic Interaction.-VR System Framework.-Analysis of VR System.-Summary & Outlook.-Index.