
Introduction to Implicit Surfaces
Jules Bloomenthal(Editor)
Morgan Kaufmann (Publisher)
Published on 9. September 1997
Book
Hardback
332 pages
978-1-55860-233-5 (ISBN)
Description
Implicit surfaces offer special effects animators, graphic designers, CAD engineers, graphics students, and hobbyists a new range of capabilities for the modeling of complex geometric objects. In contrast to traditional parametric surfaces, implicit surfaces can easily describe smooth, intricate, and articulatable shapes. These powerful yet easily understood surfaces are finding use in a growing number of graphics applications.
This comprehensive introduction develops the fundamental concepts and techniques of implicit surface modeling, rendering, and animating in terms accessible to anyone with a basic background in computer graphics.
+ provides a thorough overview of implicit surfaces with a focus on their applications in graphics
+ explains the best methods for designing, representing, and visualizing implicit surfaces
+ surveys the latest research
With contributions from seven graphics authorities, this innovative guide establishes implicit surfaces as a powerful and practical tool for animation and rendering.
This comprehensive introduction develops the fundamental concepts and techniques of implicit surface modeling, rendering, and animating in terms accessible to anyone with a basic background in computer graphics.
+ provides a thorough overview of implicit surfaces with a focus on their applications in graphics
+ explains the best methods for designing, representing, and visualizing implicit surfaces
+ surveys the latest research
With contributions from seven graphics authorities, this innovative guide establishes implicit surfaces as a powerful and practical tool for animation and rendering.
More details
Series
Language
English
Place of publication
San Francisco
United States
Publishing group
Elsevier Science & Technology
Target group
Professional and scholarly
Weight
820 gr
ISBN-13
978-1-55860-233-5 (9781558602335)
Copyright in bibliographic data and cover images is held by Nielsen Book Services Limited or by the publishers or by their respective licensors: all rights reserved.
Schweitzer Classification
Persons
For over three decades, eminent computer graphicist Jim Blinn has coupled his scientific knowledge and artistic abilities to foster the growth of the computer graphics field. His many contributions include the Voyager flyby animations of space missions to Jupiter, Saturn, and Uranus; The Mechanical Universe, a 52-part telecourse of animated physics; and the computer animation of Carl Sagan's PBS series Cosmos. In addition, Blinn is the recipient of the SIGGRAPH Computer Graphics Achievement Award as well as the SIGGRAPH Coons Award, and has developed many widely used graphics techniques, including bump mapping, environment mapping, and blobby modeling. In 2000, he was elected to the National Academy of Engineering. He currently works at Microsoft Research.
Editor
Contributions
Microsoft, Inc., Redmond, Washington, U.S.A.
Content
1 The Geometry of Implicit Surfaces, by Jules Bloomenthal
2 The Algebraic Properties of Second-Order Surfaces, by Jim Blinn
3 Implicit Surface Patches, by Chandrajit L. Bajaj
4 Surface Tiling, by Jules Bloomenthal
5 Ray Tracing Implicit Surfaces, by Geoff Wyvill
6 Blending, by Alyn Rockwood
7 Convolution of Skeletons, by Jules Bloomenthal
8 Animation and Special Effects, by Brian Wyvill
9 Implicit Surfaces in Physically Based Animation, by Marie-Paule Cani-Gascuel
2 The Algebraic Properties of Second-Order Surfaces, by Jim Blinn
3 Implicit Surface Patches, by Chandrajit L. Bajaj
4 Surface Tiling, by Jules Bloomenthal
5 Ray Tracing Implicit Surfaces, by Geoff Wyvill
6 Blending, by Alyn Rockwood
7 Convolution of Skeletons, by Jules Bloomenthal
8 Animation and Special Effects, by Brian Wyvill
9 Implicit Surfaces in Physically Based Animation, by Marie-Paule Cani-Gascuel