
Cambridge Primary Computing Learner's Book Stage 2
Hodder Education (Publisher)
Published on 27. January 2023
Book
Paperback/Softback
184 pages
978-1-3983-6857-6 (ISBN)
Description
This title has been endorsed by Cambridge Assessment International Education.
Help learners develop essential computing skills with an approach that uses real-life examples, reinforces key vocabulary and provides opportunities to learn, practise and apply throughout.
- Encourage learners to become confident in working with information and ideas of their own and those of others with discussion tasks, as well as with What can you do? panels at the end of each unit for self-assessment.
- Provide a clear pathway through the learning objectives with Practise tasks in each unit, as well as Go further and Challenge yourself! panels with questions designed to support differentiation.
- Recap and activate learners' prior knowledge with Do you remember? activities and introduce new computing skills with Learn and Practise tasks.
Contents
How to use this book
Term 1
Unit 1 Be a game developer
Unit 2 Be a data analyst
Unit 3 Computers and their functions
Term 2
Unit 4 Be an animator
Unit 5 Devices and networks
Unit 6 Be a designer
Unit 7 Be a data scientist
Term 3
Unit 8 Be an artist
Unit 9 Connected and sharing
Unit 10 Be a storyteller
Unit 11 Computers and robots
Glossary
Help learners develop essential computing skills with an approach that uses real-life examples, reinforces key vocabulary and provides opportunities to learn, practise and apply throughout.
- Encourage learners to become confident in working with information and ideas of their own and those of others with discussion tasks, as well as with What can you do? panels at the end of each unit for self-assessment.
- Provide a clear pathway through the learning objectives with Practise tasks in each unit, as well as Go further and Challenge yourself! panels with questions designed to support differentiation.
- Recap and activate learners' prior knowledge with Do you remember? activities and introduce new computing skills with Learn and Practise tasks.
Contents
How to use this book
Term 1
Unit 1 Be a game developer
Unit 2 Be a data analyst
Unit 3 Computers and their functions
Term 2
Unit 4 Be an animator
Unit 5 Devices and networks
Unit 6 Be a designer
Unit 7 Be a data scientist
Term 3
Unit 8 Be an artist
Unit 9 Connected and sharing
Unit 10 Be a storyteller
Unit 11 Computers and robots
Glossary
More details
Series
Language
English
Place of publication
United Kingdom
Publishing group
Hachette Learning
Target group
Primary & secondary/elementary & high school
Interest Age: From 5 to 8 years
Dimensions
Height: 274 mm
Width: 212 mm
Thickness: 12 mm
Weight
480 gr
ISBN-13
978-1-3983-6857-6 (9781398368576)
Copyright in bibliographic data and cover images is held by Nielsen Book Services Limited or by the publishers or by their respective licensors: all rights reserved.
Schweitzer Classification
Other editions
Additional editions

Roland Birbal | Michele Taylor | Nazreen Mohammed
Cambridge Primary Computing Learner's Book Stage 2
E-Book
01/2023
1st Edition
Hodder Education
€12.99
Available for download