
Instant EaselJS Starter
Fabio Biondi(Author)
Packt Publishing
Published on 26. March 2013
Book
Paperback/Softback
54 pages
978-1-78216-518-7 (ISBN)
Description
Get to grips with a new technology, understand what it is and what it can do for you, and then get to work with the most important features and tasks.A short and precise guide to get you started with EaselJS , helping you to create some cool applications and games. EaselJS greatly simplifies application development in HTML5 Canvas using a syntax and an architecture very similar to the ActionScript 3.0 language. As a result, Flash / Flex developers will immediately feel at home but its very easy to learn even if you've never opened Flash in your life. The book targets Web designers, animators, Digital content producers, and Flash and Flex developers. Its assumed that you will have some experience in HTML and pure JavaScript.
More details
Language
English
Place of publication
Birmingham
United Kingdom
Dimensions
Height: 235 mm
Width: 191 mm
ISBN-13
978-1-78216-518-7 (9781782165187)
Copyright in bibliographic data and cover images is held by Nielsen Book Services Limited or by the publishers or by their respective licensors: all rights reserved.
Schweitzer Classification
Person
Fabio Biondi is a freelancer living in the north east of Italy. Since 2003, he has worked almost exclusively with the Adobe Flash Platform technologies. He is an Adobe Certified Instructor (ACI) in Flex, AIR, Flash Professional, Flash Catalyst, and FlashLite (ACE) and he has devoted all his time and resources to the development of custom interactive user interfaces for web, mobile and touch displays for many international brands. From 2011, he focused almost entirely on the development of cross-platform web applications in HTML5, JavaScript, CSS3 and HTML5 Canvas through the use of the CreateJS suite.Fabio runs a blog (http://www.fabiobiondi.com / blog) and a YouTube Channe(http://www.youtube.com/user/BiondiFabio) where he provides tutorials, snippets and many prototypes about HTML5, AIR, Flash, Arduino, Kinect and collaborative applications.