
Macromedia Flash Designer's ActionScript 2.0 Reference
Apress
1st Edition
Published on 27. December 2004
Book
Mixed media product
900 pages
978-1-59059-309-7 (ISBN)
Description
This book is the indispensable companion of any and all professional or aspiring web designers, web developers, cartoonists, etc, who are serious about pushing their Flash designs to the very limits of possibility with Flash MX 2004. The Designers ActionScript Reference package combines two vital elements:- Rich, practical tutorials on using ActionScript effectively in your Flash web and application designs - The most comprehensive and in-depth reference resource on the market for Flash MX 2004 ActionScript In this Designers ActionScript Reference, we've packed in 21 chapters of tutorials, an exhaustive dictionary featuring hundreds of detailed reference entries, and hundreds more example code files. The CD reproduces the complete ActionScript dictionary, providing you with a comprehensive and portable reference tool. Our aim is to make this book the most complete Flash MX 2004 ActionScript resource, bar none - the book that you'll keep on your desk and never exhaust.
More details
Edition
1., Ed.
Language
English
Place of publication
New York
United States
Target group
Professional and scholarly
Intermediate to advanced, professional Flash designers
Dimensions
Height: 229 mm
Width: 191 mm
Thickness: 60 mm
ISBN-13
978-1-59059-309-7 (9781590593097)
Schweitzer Classification
Persons
Sham Bhangal
Sham has worked on books in new media for 3 years, in which time he has authored and co-authored numerous friends of ED books, including critically acclaimed, award winning, and best-selling titles like Foundation Flash, New Masters of Flash, Flash MX Upgrade Essentials, Flash MX Most Wanted, and the Flash MX Designer's ActionScript Reference. He has considerable working experience with Macromedia and Adobe products, as well as other general web design technologies (such as HTML, CSS, JavaScript, etc). In addition to speaking appearances at FlashForward, the biggest Macromedia Flash developer conference, Sham has also been a Beta tester for Macromedia and Discreet products for a number of years.
Achievements and appearances:
Author of best selling book friends of ED books Foundation Flash and Foundation ActionScript ('Foundation ActionScript is perhaps one of the finest introductory programming books ever written' - Amazon in-house review); speaking appearances at Flash Forward, the biggest Macromedia Flash developer conference; beta tester for Macromedia and Discreet product; principal author in the initial friends of ED brand release, instrumental in bringing their first three, hugely successful Flash 5 titles to market before competitors: Foundation Flash, Foundation Flash ActionScript, New Masters OF Flash (Amazon Computer Book of the Year, 2000), thus giving the publisher a quick early lead as soon as they entered the market. Repeated the first-to-market race for Flash MX with Flash MX Upgrade Essentials, which was well received by the professional Flash design community as the first advanced Flash MX book.
Glen Rhodes is a Flash game developer, speaker, writer and musician. He has been developing games for years on systems like Sony Playstation and PC, and now does so in Flash. He has also written several books including most recently Macromedia Flash MX 2004 Game Development, and he has spoken at Flash conferences including Flashkit and Flashinthecan. Glen is, along with Craig Swann, the winner of the IronFlash competition at Flashinthecan for two years in a row. He lives in Toronto, Canada. His website is www.glenrhodes.com.
Sham has worked on books in new media for 3 years, in which time he has authored and co-authored numerous friends of ED books, including critically acclaimed, award winning, and best-selling titles like Foundation Flash, New Masters of Flash, Flash MX Upgrade Essentials, Flash MX Most Wanted, and the Flash MX Designer's ActionScript Reference. He has considerable working experience with Macromedia and Adobe products, as well as other general web design technologies (such as HTML, CSS, JavaScript, etc). In addition to speaking appearances at FlashForward, the biggest Macromedia Flash developer conference, Sham has also been a Beta tester for Macromedia and Discreet products for a number of years.
Achievements and appearances:
Author of best selling book friends of ED books Foundation Flash and Foundation ActionScript ('Foundation ActionScript is perhaps one of the finest introductory programming books ever written' - Amazon in-house review); speaking appearances at Flash Forward, the biggest Macromedia Flash developer conference; beta tester for Macromedia and Discreet product; principal author in the initial friends of ED brand release, instrumental in bringing their first three, hugely successful Flash 5 titles to market before competitors: Foundation Flash, Foundation Flash ActionScript, New Masters OF Flash (Amazon Computer Book of the Year, 2000), thus giving the publisher a quick early lead as soon as they entered the market. Repeated the first-to-market race for Flash MX with Flash MX Upgrade Essentials, which was well received by the professional Flash design community as the first advanced Flash MX book.
Glen Rhodes is a Flash game developer, speaker, writer and musician. He has been developing games for years on systems like Sony Playstation and PC, and now does so in Flash. He has also written several books including most recently Macromedia Flash MX 2004 Game Development, and he has spoken at Flash conferences including Flashkit and Flashinthecan. Glen is, along with Craig Swann, the winner of the IronFlash competition at Flashinthecan for two years in a row. He lives in Toronto, Canada. His website is www.glenrhodes.com.
Content
PART I: Basics: Flash MX 2004 IDE; Introducing Scripted Motion; The Drawing API; Scripted Motion; Sound and Color; Video and Streaming Media; The Flash 7 Player; Functions and Events; Modular Programming Techniques; Dynamic Text; Structuring Content for the Web; Error Trapping, Feedback, and Debugging PART II: Components and ActionScript 2.0: Using Components; Customizing Components; Advanced Data Components; AS 2.0 Programming Frameworks; Creating AS 2.0 Components PART III: Communication: Talking to the Outside World; Web Services; XML and Flash; XML sockets PART IV: A-Z ActionScript; Reference; Dictionary.