
Computer Confluence Business with CD and Web Guide
Pearson (Publisher)
2nd Edition
Published on 22. April 1999
Book
Mixed media product
592 pages
978-0-201-43857-4 (ISBN)
Description
Written for the Introductory Computers course.
Students and instructors prefer George Beekman's textbooks because his writing style is actually entertaining and fun to read, and he provides the most up-to-date information with just the right amount of technical detail. Students also appreciate the precise correlation of the book to the World Wide Web and Student CD-ROM, which is illustrated by over 200 icons throughout the text. Computer Confluence, Business Edition can be custom packaged with any combination of Addison Wesley Longman software application lab manuals. This not only allows you to create the perfect combination for your particular course, but also provides the advantage of deep discounts on custom packaging.
Students and instructors prefer George Beekman's textbooks because his writing style is actually entertaining and fun to read, and he provides the most up-to-date information with just the right amount of technical detail. Students also appreciate the precise correlation of the book to the World Wide Web and Student CD-ROM, which is illustrated by over 200 icons throughout the text. Computer Confluence, Business Edition can be custom packaged with any combination of Addison Wesley Longman software application lab manuals. This not only allows you to create the perfect combination for your particular course, but also provides the advantage of deep discounts on custom packaging.
More details
Edition
2nd edition
Language
English
Place of publication
United States
Publishing group
Pearson Education (US)
Target group
Professional and scholarly
Dimensions
Width: 277 mm
Thickness: 25 mm
Weight
1300 gr
ISBN-13
978-0-201-43857-4 (9780201438574)
Copyright in bibliographic data and cover images is held by Nielsen Book Services Limited or by the publishers or by their respective licensors: all rights reserved.
Schweitzer Classification
Other editions
Previous edition
Book
12/1998
Addison Wesley
€23.51
Article exhausted; check for reprint
Content
I. APPROACHING COMPUTERS.
1. Computers in Context.
2. Hardware Basics: Inside the Box.
3. Hardware Basics: Peripherals.
4. Software Basics: The Ghost in the Machine.
II. USING COMPUTERS.
5. Working with Words.
6. Calculation, Visualization, and Simulation.
7. Graphics, Hypermedia, and Multimedia.
8. Database Applications and Implications.
III. EXPLORING WITH COMPUTERS.
9. Networking and Telecommunication.
10. From Internet to Information Superhighway.
11. Computer Security and Risks.
IV. MANAGING COMPUTERS: INFORMATION SYSTEMS AT WORK.
12. Systems and Organizations in the Information Age.
13. Information Technology in Management.
14. Information Technology for Business Strategy and Electronic Commerce.
15. Systems Design and Development.
V. LIVING WITH COMPUTERS: INTO THE INFORMATION AGE.
16. Computers at Work, School, and Home.
17. Inventing the Future.
1. Computers in Context.
2. Hardware Basics: Inside the Box.
3. Hardware Basics: Peripherals.
4. Software Basics: The Ghost in the Machine.
II. USING COMPUTERS.
5. Working with Words.
6. Calculation, Visualization, and Simulation.
7. Graphics, Hypermedia, and Multimedia.
8. Database Applications and Implications.
III. EXPLORING WITH COMPUTERS.
9. Networking and Telecommunication.
10. From Internet to Information Superhighway.
11. Computer Security and Risks.
IV. MANAGING COMPUTERS: INFORMATION SYSTEMS AT WORK.
12. Systems and Organizations in the Information Age.
13. Information Technology in Management.
14. Information Technology for Business Strategy and Electronic Commerce.
15. Systems Design and Development.
V. LIVING WITH COMPUTERS: INTO THE INFORMATION AGE.
16. Computers at Work, School, and Home.
17. Inventing the Future.