
Learn SwiftUI
An introductory guide to creating intuitive cross-platform user interfaces using Swift 5
Chris Barker(Author)
Packt Publishing
Published on 3. April 2020
Book
Paperback/Softback
316 pages
978-1-83921-542-1 (ISBN)
Description
Get to grips with Apple's new SwiftUI framework for creating robust UIs for iOS and iPadOS using Swift programming
Key Features
Use SwiftUI for building dynamic apps for Apple devices from scratch
Understand declarative syntax in cross-platform development and how states work within SwiftUI
Learn to develop watchOS apps by reusing SwiftUI code
Book DescriptionSwiftUI is the new and powerful interface toolkit that lets you design and build iOS, iPadOS, and macOS apps using declarative syntax. It is a powerful way to develop the UI elements of applications, which would normally be tightly coupled to application logic.
Learn SwiftUI will get you up to speed with the framework and cross-device UI development in no time. Complete with detailed explanations and practical examples, this easy-to-follow guide will teach you the fundamentals of the SwiftUI toolkit. You'll learn how to build a powerful iOS and iPadOS application that can be reused for deployment on watchOS. As you progress, you'll delve into UI and unit testing in iOS apps, along with learning how to test your SwiftUI code for multiple devices. The book will also show you how to integrate SwiftUI features such as data binding and network requests into your current application logic.
By the end of this book, you will have learned how to build a cross-device application using the SwiftUI framework and Swift programming.What you will learn
Explore the fundamentals of SwiftUI and compare it with existing UI frameworks
Write SwiftUI syntax and understand what should and shouldn t be included in SwiftUI s layer
Add text and images to a SwiftUI view and decorate them using SwiftUI s modifiers
Create basic forms, and use camera and photo library functions to add images to them
Understand the core concepts of Maps in iOS apps and add a MapView in SwiftUI
Design extensions within your existing apps to run them on watchOS
Handle networking calls in SwiftUI to retrieve data from external sources
Who this book is forThis SwiftUI book helps any mobile app developer looking to understand the fundamentals of the new SwiftUI framework along with the benefits of cross-device development. A solid understanding of iOS and macOS app development, along with some knowledge of the Swift programming language, will be beneficial. Basic programming knowledge is essential to grasp the concepts covered in the book effectively.
Key Features
Use SwiftUI for building dynamic apps for Apple devices from scratch
Understand declarative syntax in cross-platform development and how states work within SwiftUI
Learn to develop watchOS apps by reusing SwiftUI code
Book DescriptionSwiftUI is the new and powerful interface toolkit that lets you design and build iOS, iPadOS, and macOS apps using declarative syntax. It is a powerful way to develop the UI elements of applications, which would normally be tightly coupled to application logic.
Learn SwiftUI will get you up to speed with the framework and cross-device UI development in no time. Complete with detailed explanations and practical examples, this easy-to-follow guide will teach you the fundamentals of the SwiftUI toolkit. You'll learn how to build a powerful iOS and iPadOS application that can be reused for deployment on watchOS. As you progress, you'll delve into UI and unit testing in iOS apps, along with learning how to test your SwiftUI code for multiple devices. The book will also show you how to integrate SwiftUI features such as data binding and network requests into your current application logic.
By the end of this book, you will have learned how to build a cross-device application using the SwiftUI framework and Swift programming.What you will learn
Explore the fundamentals of SwiftUI and compare it with existing UI frameworks
Write SwiftUI syntax and understand what should and shouldn t be included in SwiftUI s layer
Add text and images to a SwiftUI view and decorate them using SwiftUI s modifiers
Create basic forms, and use camera and photo library functions to add images to them
Understand the core concepts of Maps in iOS apps and add a MapView in SwiftUI
Design extensions within your existing apps to run them on watchOS
Handle networking calls in SwiftUI to retrieve data from external sources
Who this book is forThis SwiftUI book helps any mobile app developer looking to understand the fundamentals of the new SwiftUI framework along with the benefits of cross-device development. A solid understanding of iOS and macOS app development, along with some knowledge of the Swift programming language, will be beneficial. Basic programming knowledge is essential to grasp the concepts covered in the book effectively.
More details
Language
English
Place of publication
Birmingham
United Kingdom
Target group
Professional and scholarly
US School Grade: College Graduate Student
Dimensions
Height: 235 mm
Width: 191 mm
Thickness: 17 mm
Weight
593 gr
ISBN-13
978-1-83921-542-1 (9781839215421)
Copyright in bibliographic data and cover images is held by Nielsen Book Services Limited or by the publishers or by their respective licensors: all rights reserved.
Schweitzer Classification
Other editions
Additional editions

Chris Barker
Learn SwiftUI
An introductory guide to creating intuitive cross-platform user interfaces using Swift 5
E-Book
09/2024
Packt Publishing
€23.49
Available for download
Person
Chris Barker is an iOS developer and tech lead for fashion retailer N Brown (JD Williams, SimplyBe, Jacamo), where he heads up the iOS team. Chris started his career developing .NET applications for online retailer dabs (now BT Shop) before he made his move into mobile app development with digital agency Openshadow (now MyStudioFactory Paris). There, he worked on mobile apps for clients such as Louis Vuitton, L'Oreal Paris, and the Paris Metro. Chris often attends and speaks at local iOS developer meetups and conferences such as NSManchester, Malaga Mobile, and CodeMobile.
Content
Table of Contents
Getting Started with SwiftUI
Understanding Declarative Syntax
Building Layout and Structure
Creating Your First Application
Understanding Controls, Views and Lists
Working with Navigation in SwiftUI
Creating a Form with States and Data Binding
Networking and Linking to Your Existing App Logic
Maps & Location Services
Updating for iPad with NavigationViewStyle
SwiftUI on watchOS
SwiftUI versus UIKit
Basic Animation in Views
Animations in Transitions
Testing in SwiftUI
Getting Started with SwiftUI
Understanding Declarative Syntax
Building Layout and Structure
Creating Your First Application
Understanding Controls, Views and Lists
Working with Navigation in SwiftUI
Creating a Form with States and Data Binding
Networking and Linking to Your Existing App Logic
Maps & Location Services
Updating for iPad with NavigationViewStyle
SwiftUI on watchOS
SwiftUI versus UIKit
Basic Animation in Views
Animations in Transitions
Testing in SwiftUI