
Fundamentals of Wearable Computers and Augmented Reality
CRC Press
1st Edition
Published on 1. January 2001
Book
Paperback/Softback
814 pages
978-0-8058-2902-0 (ISBN)
Shipment within 10-20 days
Description
Fundamentals of Wearable Computers and Augmented Reality presents a broad coverage of the technologies and interface design issues associated with wearable computers and augmented reality displays both rapidly developing fields in computer science, engineering, and human interface design. This book presents concepts related to the use and underlying technologies of augmented reality and wearable computer systems. There are many application areas for this technology, such as medicine, manufacturing, training, and recreation. Wearable computers will allow a much closer association of information with the user than is possible with traditional desktop computers.
This book addresses an important aspect of wearable computers and augmented reality, either from the conceptual or from an application framework. Given the wide coverage of topics on issues related to the display of computer-generated images in the environment, this book can be used as a text for computer science, computer engineering, and interface design courses.
This book addresses an important aspect of wearable computers and augmented reality, either from the conceptual or from an application framework. Given the wide coverage of topics on issues related to the display of computer-generated images in the environment, this book can be used as a text for computer science, computer engineering, and interface design courses.
Reviews / Votes
"Portions of the book would be of great interest to many HF/E professionals and students as preparation for applications and issues to be addressed in the relatively near future. The technology section would be especially useful for new researchers and developers starting in the field..."-Ergonomics in Designs
"...this book contains broad information related to wearable computers and augmented reality. Most of the chapters present cutting-edge research activities. Thus, the required level of readers is intermediate to expert....researchers or graduate students of computer-human interaction or virtual reality could take advantage from it."
-Computer Journal
"The book covers a variety of research and development issues....anyone who is interested in wearable computers and augmented reality could do well to start with this work."
-Ergonomics Abstracts
"...the papers presented interesting ideas and topics for further development...one might feel that yet again here is a technology looking for an application and that we ought to be working hard on developing and appropriate role for people in relation to these devices."
-Eurospan
More details
Language
English
Place of publication
Bosa Roca
United States
Publishing group
Taylor & Francis Inc
Target group
College/higher education
Professional and scholarly
Dimensions
Height: 229 mm
Width: 152 mm
Weight
1088 gr
ISBN-13
978-0-8058-2902-0 (9780805829020)
Copyright in bibliographic data and cover images is held by Nielsen Book Services Limited or by the publishers or by their respective licensors: all rights reserved.
Schweitzer Classification
Other editions
New editions

Woodrow Barfield
Fundamentals of Wearable Computers and Augmented Reality
Book
07/2017
2nd Edition
CRC Press
€120.32
Shipment within 10-20 days
Additional editions

Woodrow Barfield | Thomas Caudell
Fundamentals of Wearable Computers and Augmented Reality
Book
01/2001
1st Edition
Lawrence Erlbaum Associates Inc
€219.86
Article exhausted; check for reprint

Woodrow Barfield | Thomas Caudell
Fundamentals of Wearable Computers and Augmented Reality
Other
01/2001
CRC Press
Unfortunately, price unknown
Article exhausted; check different version
Persons
Woodrow Barfield, Thomas Caudell
Editor
Associate Editor, Virtual Reality Journal, USA
University of New Mexico
Content
Contents: Preface. Part I: Introduction.W. Barfield, T. Caudell, Basic Concepts in Wearable Computers and Augmented Reality. R.T. Azuma, Augmented Reality: Approaches and Technical Challenges. Part II: Technology.J.P. Rolland, L.D. Davis, Y. Baillot, A Survey of Tracking Technologies for Virtual Environments. J.P. Rolland, H. Fuchs, Optical Versus Video See-Through Head-Mounted Displays. J. Vallino, K.N. Kutulakos, Augmenting Reality Using Affine Object Representations. R.L. Holloway, Registration Error Analysis for Augmented Reality Systems. S. Mann, Mathematical Theory for Mediated Reality and WearCam-Based Augmented Reality. Part III: Augmented Reality.S.R. Ellis, B.M. Menges, Studies of the Localization of Virtual Objects in the Near Visual Field. S. Mann, Fundamental Issues in Mediated Reality, WearComp, and Camera-Based Augmented Reality. U. Neumann, STAR: Tracking for Object-Centric Augmented Reality. J. Rekimoto, NaviCam: A Palmtop Device Approach to Augmented Reality. G. Klinker, D. Stricker, D. Reiners, Augmented Reality for Exterior Construction Applications. J.M. Loomis, R.G. Golledge, R.L. Klatzky, GPS-Based Navigation Systems for the Visually Impaired. D. Mizell, Boeing's Wire Bundle Assembly Project. Part IV: Wearable Computers.W. Barfield, S. Mann, K. Baird, F. Gemperle, C. Kasabach, J. Stivoric, M. Bauer, R. Martin, G. Cho, Computational Clothing and Accessories. B. Schiele, T. Starner, B. Rhodes, B. Clarkson, A. Pentland, Situation Aware Computing With Wearable Computers. M. Billinghurst, E. Miller, S. Weghorst, Collaboration With Wearable Computers. H.Z. Tan, A. Pentland, Tactual Displays for Sensory Substitution and Wearable Computers. S. Mann, From "Painting With Lightvectors" to "Painting With Looks": Photographic/Videographic Applications of WearComp-Based Augmented/Mediated Reality. C.C. Tappert, A.S. Ruocco, K.A. Langdorf, F.J. Mabry, K.J. Heineman, T.A. Brick, D.M. Cross, S.V. Pellissier, R.C. Kaste, Military Applications of Wearable Computers and Augmented Reality. R.M. Satava, S.B. Jones, Medical Applications for Wearable Computing. L. Bass, D. Siewiorek, M. Bauer, R. Casciola, C. Kasabach, R. Martin, J. Siegel, A. Smailagic, J. Stivoric, Constructing Wearable Computers for Maintenance Applications. W. Barfield, K. Baird, J. Skewchuk, G. Ioannou, Applications of Wearable Computers and Augmented Reality to Manufacturing. R. LaRowe, C. Elliott, Computer Networks for Wearable Computing. D. Holland, D.J. Roberson, W. Barfield, Computing Under the Skin.