Embedded Microprocessor Systems
Real World Design
Stuart Ball(Author)
Newnes (Publisher)
2nd Edition
Published on 8. July 2000
Book
Paperback/Softback
516 pages
978-0-7506-7234-4 (ISBN)
Article exhausted; check for reprint
Description
An introduction to the design of embedded microprocessor systems, from the initial concepts through to debugging the final result. It is not limited to describing any specific processor family, but covers the operation of and interfaces to several types of processors with an emphasis on cost and design tradeoffs. Included throughout the book are numerous examples, tips and pitfalls you can only learn from an experienced designer. It discusses how to implement faster and better design processes, and how to avoid time-consuming and expensive mistakes. The author's many years of experience in the industry have given him an extremely practical approach to design realities and problems. He describes the entire process of designing circuits and the software that controls them, assessing the system requirements, as well as testing and debugging systems. The less-experienced engineer should be able to apply Ball's advice to everyday projects and challenges immediately with good results. This new edition includes a chapter on advanced concepts and appendices of interest to students and beginners.
More details
Edition
2nd Revised edition
Language
English
Place of publication
Oxford
United Kingdom
Publishing group
Elsevier Science & Technology
Target group
College/higher education
Professional and scholarly
Edition type
Revised edition
Illustrations
index
Dimensions
Height: 235 mm
Width: 152 mm
Weight
485 gr
ISBN-13
978-0-7506-7234-4 (9780750672344)
Copyright in bibliographic data is held by Nielsen Book Services Limited or its licensors: all rights reserved.
Schweitzer Classification
Other editions
New editions

Book
12/2002
3rd Edition
Newnes
€80.45
Shipment within 15-20 days
Previous edition

Book
11/1996
Newnes
€27.22
Article exhausted; check for reprint
Content
System design; hardware design; software design; interrupts in embedded systems; adding debug hardware and software; multiprocessor systems; real-time operating systems; industry-standard embedded platforms.