
Theories and Practice in Interaction Design
CRC Press
1st Edition
Published on 20. June 2006
Book
Hardback
392 pages
978-0-8058-5618-7 (ISBN)
Description
Ad hoc and interdisciplinary, the field of interaction design claims no unified theory. Yet guidelines are needed. In essays by 26 major thinkers and designers, this book presents the rich mosaic of ideas which nourish the lively art of interaction design. The editors introduction is a critical survey of interaction design with a debt and contribution to neighboring disciplines, notably cognitive psychology, computer science, discourse analysis, economics, engineering, linguistics, philosophy, psychology, semiotics and sociology. The following essays, by experts in these disciplines and in interaction design, explore activity, emotion, situatedness, community, and more.
More details
Language
English
Place of publication
Bosa Roca
United States
Publishing group
Taylor & Francis Inc
Target group
Professional and scholarly
Academic and Professional Practice & Development
Dimensions
Height: 235 mm
Width: 157 mm
Thickness: 26 mm
Weight
717 gr
ISBN-13
978-0-8058-5618-7 (9780805856187)
Copyright in bibliographic data and cover images is held by Nielsen Book Services Limited or by the publishers or by their respective licensors: all rights reserved.
Schweitzer Classification
Other editions
Additional editions

Sebastiano Bagnara | Gillian Crampton Smith
Theories and Practice in Interaction Design
Book
09/2019
1st Edition
CRC Press
€102.40
Shipment within 15-20 days

Sebastiano Bagnara | Gillian Crampton Smith
Theories and Practice in Interaction Design
E-Book
06/2006
1st Edition
CRC Press
€92.49
Available for download

Sebastiano Bagnara | Gillian Crampton Smith
Theories and Practice in Interaction Design
E-Book
06/2006
1st Edition
CRC Press
€92.49
Available for download
Persons
Sebastiano Bagnara, Gillian Crampton Smith
Content
Contents: G. Salvendy, Series Foreword. S. Bagnara, G. Crampton Smith, Introduction. Part I: Activity. Y. Engestrom, Activity Theory and Expansive Design. T.P. Moran, Activity: Analysis, Design, and Management. M. Bergamasco, Virtual Environments and Haptic Interfaces. Part II: Emotion. R. De Monticelli, The Feeling of Values: For a Phenomenological Theory of Affectivity. P. Marti, The Contagion of Emotions. D.A. Norman, A. Ortony, Designers and Users: Two Perspectives on Emotion and Design. Part III: Situatedness. C. Ciborra, Situatedness Revisited: The Role of Cognition and Emotion. G. Crampton Smith, P. Tabor, More Than One Way of Knowing. Part IV: Community. C. Goodwin, Participation and Community. P. Ehn, Participation in Interaction Design: Actors and Artifacts in Interaction. Part V: Conversation. C. Castelfranchi, From Conversation to Interaction Via Behavioral Communication: For a Semiotic Design of Objects, Environments, and Behaviors. M. Mattioda, F. Vercellone, From Function to Dialog. O. Stock, M. Guerini, M. Zancanaro, Interface Design and Persuasive Intelligent User Interfaces. Part VI: Memories. G. Leone, Remembering Together: Some Thoughts on How Direct or Virtual Social Interactions Influence Memory Processes. M.A. Brandimonte, Memory for Future Actions. G. De Michelis, Community Memory as a Process: Reflections and Indications for Design. Part VII: Market. L. Picci, Bad Design by Design? Economics Meets Other Types of Interactions. M. Franzini, From Interaction Costs to Interaction Design. B. Moggridge, Interaction Design: Six True Stories. Part VIII: In Search of a Framework. S.H. Poggenpohl, Interaction as an Ecology: Building a Framework. T. Erickson,