
Learn WinUI 3.0
Leverage the power of WinUI, the future of native Windows application development
Alvin Ashcraft(Author)
Packt Publishing
Published on 26. March 2021
Book
Paperback/Softback
440 pages
978-1-80020-866-7 (ISBN)
Description
A beginner's guide to building Windows applications with WinUI for UWP and desktop applications
Key Features
Create modern Windows 10 applications and gain access to UI controls that were previously limited to UWP applications
Discover how to modernize your existing Win32 apps with a modern Windows 10 UI
Learn to embed a single page application (SPA) in a WinUI application with a web framework like Blazor
Book DescriptionWinUI 3.0 takes a whole new approach to delivering Windows UI components and controls, and is able to deliver the same features on more than one version of Windows 10. Learn WinUI 3.0 is a comprehensive introduction to WinUI and Windows apps for anyone who is new to WinUI, Universal Windows Platform (UWP), and XAML applications.
The book begins by helping you get to grips with the latest features in WinUI and shows you how XAML is used in UI development. You'll then set up a new Visual Studio environment and learn how to create a new UWP project. Next, you'll find out how to incorporate the Model-View-ViewModel (MVVM) pattern in a WinUI project and develop unit tests for ViewModel commands. Moving on, you'll cover the Windows Template Studio (WTS) new project wizard and WinUI libraries in a step-by-step way. As you advance, you'll discover how to leverage the Fluent Design system to create beautiful WinUI applications. You'll also explore the contents and capabilities of the Windows Community Toolkit and learn to create a new UWP user control. Toward the end, the book will teach you how to build, debug, unit test, deploy, and monitor apps in production.
By the end of this book, you'll have learned how to build WinUI applications from scratch and modernize existing WPF and WinForms applications using WinUI controls.
What you will learn
Get up and running with WinUI and discover how it fits into the landscape of Project Reunion and Windows UI development
Build new Windows apps quickly with robust templates
Develop testable and maintainable apps using the MVVM pattern
Modernize WPF and WinForms applications with WinUI and XAML Islands
Discover how to build apps that can target Windows and leverage the power of the web
Install the XAML Controls Gallery sample app and explore available WinUI controls
Who this book is forThis book is for anyone who wants to develop Windows applications with a modern user experience (UX). If you are familiar with UWP and WPF and are looking to enhance your knowledge of Windows development and modernize existing apps, you will find this book useful. Hands-on experience with C# and .NET is expected but no prior knowledge of WinUI is required.
Key Features
Create modern Windows 10 applications and gain access to UI controls that were previously limited to UWP applications
Discover how to modernize your existing Win32 apps with a modern Windows 10 UI
Learn to embed a single page application (SPA) in a WinUI application with a web framework like Blazor
Book DescriptionWinUI 3.0 takes a whole new approach to delivering Windows UI components and controls, and is able to deliver the same features on more than one version of Windows 10. Learn WinUI 3.0 is a comprehensive introduction to WinUI and Windows apps for anyone who is new to WinUI, Universal Windows Platform (UWP), and XAML applications.
The book begins by helping you get to grips with the latest features in WinUI and shows you how XAML is used in UI development. You'll then set up a new Visual Studio environment and learn how to create a new UWP project. Next, you'll find out how to incorporate the Model-View-ViewModel (MVVM) pattern in a WinUI project and develop unit tests for ViewModel commands. Moving on, you'll cover the Windows Template Studio (WTS) new project wizard and WinUI libraries in a step-by-step way. As you advance, you'll discover how to leverage the Fluent Design system to create beautiful WinUI applications. You'll also explore the contents and capabilities of the Windows Community Toolkit and learn to create a new UWP user control. Toward the end, the book will teach you how to build, debug, unit test, deploy, and monitor apps in production.
By the end of this book, you'll have learned how to build WinUI applications from scratch and modernize existing WPF and WinForms applications using WinUI controls.
What you will learn
Get up and running with WinUI and discover how it fits into the landscape of Project Reunion and Windows UI development
Build new Windows apps quickly with robust templates
Develop testable and maintainable apps using the MVVM pattern
Modernize WPF and WinForms applications with WinUI and XAML Islands
Discover how to build apps that can target Windows and leverage the power of the web
Install the XAML Controls Gallery sample app and explore available WinUI controls
Who this book is forThis book is for anyone who wants to develop Windows applications with a modern user experience (UX). If you are familiar with UWP and WPF and are looking to enhance your knowledge of Windows development and modernize existing apps, you will find this book useful. Hands-on experience with C# and .NET is expected but no prior knowledge of WinUI is required.
More details
Language
English
Place of publication
Birmingham
United Kingdom
Target group
Professional and scholarly
Dimensions
Height: 235 mm
Width: 191 mm
Thickness: 24 mm
Weight
816 gr
ISBN-13
978-1-80020-866-7 (9781800208667)
Copyright in bibliographic data and cover images is held by Nielsen Book Services Limited or by the publishers or by their respective licensors: all rights reserved.
Schweitzer Classification
Other editions
Additional editions

Alvin Ashcraft
Learn WinUI 3.0
Leverage the power of WinUI, the future of native Windows application development
E-Book
06/2024
1st Edition
Packt Publishing Limited
from
€39.59
Available for download
Person
Alvin Ashcraft is a software engineer and developer community champion with over 25 years of experience in software development. Working primarily with Microsoft Windows, web, and cloud technologies, his career has focused primarily on the healthcare industry. He has been awarded as a Microsoft MVP 11 times, most recently as a Windows Dev MVP. Alvin works in the Philadelphia area for Allscripts, a global healthcare software company, as a principal software engineer. He is also a board member of the TechBash Foundation, where he helps organize the annual TechBash developer conference. He has previously worked for companies such as Oracle, Genzeon, CSC, and ITG Pathfinders. Originally from the Allentown, PA area, Alvin currently resides in West Grove, PA with his wife and three daughters.
Content
Table of Contents
Introduction to WinUI
Configuring the Development Environment and Creating the Project
MVVM for Maintainability and Testability
Advanced MVVM Concepts
Exploring WinUI Controls
Leveraging Data and Services
Fluent Design System for Windows Applications
Building WinUI Apps with .NET 5
Enhancing Applications with the Windows Community Toolkit
Modernizing Existing Win32 Applications with XAML Islands
Debugging WinUI Apps with Visual Studio
Hosting an ASP.NET Core Blazor App in WinUI
Build, Release, and Monitor Apps with Visual Studio App Center
Packaging and Deploying WinUI Applications
Introduction to WinUI
Configuring the Development Environment and Creating the Project
MVVM for Maintainability and Testability
Advanced MVVM Concepts
Exploring WinUI Controls
Leveraging Data and Services
Fluent Design System for Windows Applications
Building WinUI Apps with .NET 5
Enhancing Applications with the Windows Community Toolkit
Modernizing Existing Win32 Applications with XAML Islands
Debugging WinUI Apps with Visual Studio
Hosting an ASP.NET Core Blazor App in WinUI
Build, Release, and Monitor Apps with Visual Studio App Center
Packaging and Deploying WinUI Applications