
Enterprise Java with UML
How to Use UML to Model Enterprise JavaBeans, Swing Components, CORBA, and Other Popular Technologies
C. T. Arrington(Author)
Wiley (Publisher)
Published on 9. February 2001
Book
Paperback/Softback
XXII, 452 pages
978-0-471-38680-3 (ISBN)
Article exhausted; check for reprint
Description
This work is a comprehensive guide to using UML (Unified Modelling Language) in model Java applications. The book presents strategies for developing enterprise systems using Java and related technologies - XML, Servlets, Enterprise JavaBeans, Swing Components, CORBA, RMI, and others. The authors explain how UML is used as a modelling tool for object-oriented computer systems in the real world, break down common situations that development teams encounter, and discuss the tradeoffs of using different technologies in different combinations. They also explore different products, looking closely at their strengths and weaknesses. Four in-depth studies complete the presentation, showing readers how to make the right decision for their project through examples of both successes and failures.
More details
Language
English
Place of publication
New York
United States
Publishing group
John Wiley and Sons Ltd
Target group
College/higher education
Professional and scholarly
Illustrations
1 CD-ROM
Dimensions
Height: 23.4 cm
Width: 19.1 cm
Weight
845 gr
ISBN-13
978-0-471-38680-3 (9780471386803)
Schweitzer Classification
Other editions
New editions

C. T. Arrington | Syed H. Rayhan
Enterprise Java with UML
Book
06/2003
2nd Edition
Wiley
€63.90
Article is exhausted; no reprint
Additional editions

Content
OMG Press Advisory Board; OMG Press Books in Print; About the OMG; Introduction to Modeling Java with the UML; Gathering Requirements with UML; Gathering Requirements for the Timecard Application; A Brief Introduction to Object-Oriented Analysis with the UML; Analysis Model for the Timecard Application; Describing the System for Technology Selection; Evaluating Candidate Technologies for Boundary Classes; Evaluating Candidate Technologies for Control and Entity Classes; Software Architecture; Introduction to Design; Design for the TimecardDomain and TimecardWorkflow; Design for HTML Production; Design for the TimecardUI Package; Design for BillingSystemInterface; Appendix A: Visual Glossary; Appendix B: Additional Resources; Appendix C: The CD-ROM; Index;.