
Exploring Visual Storytelling
Delmar Cengage Learning (Publisher)
Published on 5. June 2007
Book
Mixed media product
256 pages
978-1-4180-1492-6 (ISBN)
Description
Film, video games, television ads, corporate presentations-whatever medium you're working in, a visual story is the most compelling way to provide your audience with information and, more important, with an emotional experience.
Exploring Visual Storytelling analyzes the essential techniques of creating compelling visual stories. Based on the pioneering work of Minneapolis-based Visual Culture, this innovative book-DVD package examines and explains the fundamentals of the medium by covering the seven key concepts behind every visual story: context, character, conflict, plot, 2D space, 3D space, and time. Each topic is thoroughly explained in print and then applied in the companion DVD, fully demonstrating how these core concepts work together to create a cohesive, compelling story.
Exploring Visual Storytelling analyzes the essential techniques of creating compelling visual stories. Based on the pioneering work of Minneapolis-based Visual Culture, this innovative book-DVD package examines and explains the fundamentals of the medium by covering the seven key concepts behind every visual story: context, character, conflict, plot, 2D space, 3D space, and time. Each topic is thoroughly explained in print and then applied in the companion DVD, fully demonstrating how these core concepts work together to create a cohesive, compelling story.
Reviews / Votes
Tools of the Trade. Context. Character. Conflict. Plot. Space and Time. 2 Dimensional Space. 3 Dimensional Space. Staging over Time. Story Shaping Questions.More details
Edition
2009
Language
English
Place of publication
Clifton Park
United States
Publishing group
Cengage Learning, Inc
Target group
Professional and scholarly
Dimensions
Height: 256 mm
Width: 205 mm
Thickness: 9 mm
Weight
528 gr
ISBN-13
978-1-4180-1492-6 (9781418014926)
Copyright in bibliographic data and cover images is held by Nielsen Book Services Limited or by the publishers or by their respective licensors: all rights reserved.
Schweitzer Classification
Persons
Brian J. Arnold earned his MFA in Screenwriting from University of Southern California School of Cinema and Television. During his 5 years with Nickelodeon Animation Studios he participated in a wide range of popular children's television animation. As an Editor, Sound Engineer and Animatic Editor, Brian was responsible for every aspect of the Character and Story" process. He is currently an Academic Director at The Art Institutes International Minnesota and cofounder of Visual Culture, a Minneapolis based production company." Brendan J. Eddy began his career in 1994 creating a number of animations that were featured in both national and international film festivals. He also taught
animation both in institutions and in private master classes, while creating animation for a variety of national clients. In 2003 he Founded Visual Culture with
the intention of creating a community of artists focused on the central principles of compelling story, art, and design.
animation both in institutions and in private master classes, while creating animation for a variety of national clients. In 2003 he Founded Visual Culture with
the intention of creating a community of artists focused on the central principles of compelling story, art, and design.
Author
The Art Institutes International Minnesota
The Art Institutes International Minnesota
Content
Tools of the Trade.
Context.
Character.
Conflict.
Plot.
Space and Time.
2 Dimensional Space.
3 Dimensional Space.
Staging over Time.
Story Shaping Questions.
Context.
Character.
Conflict.
Plot.
Space and Time.
2 Dimensional Space.
3 Dimensional Space.
Staging over Time.
Story Shaping Questions.