
PRICAI 2012: Trends in Artificial Intelligence
12th Pacific Rim International Conference, Kuching, Malaysia, September 3-7, 2012. Proceedings
Springer (Publisher)
Published on 19. July 2012
Book
Paperback/Softback
XXIV, 905 pages
978-3-642-32694-3 (ISBN)
Description
This volume constitutes the refereed proceedings of the 12th Pacific Rim Conference on Artificial Intelligence, PRICAI 2012, held in Kuching, Malaysia, in September 2012. The 60 revised full papers presented together with 2 invited papers, 22 short papers, and 11 poster papers in this volume were carefully reviewed and selected from 240 submissions. The topics roughly include AI foundations, applications of AI, cognition and intelligent interactions, computer-aided education, constraint and search, creativity support, decision theory, evolutionary computation, game playing, information retrieval and extraction, knowledge mining and acquisition, knowledge representation and logic, linked open data and semantic web, machine learning and data mining, multimedia and AI, natural language processing, robotics, social intelligence, vision and perception, web and text mining, web and knowledge-based system.
More details
Series
Edition
2012 ed.
Language
English
Place of publication
Berlin
Germany
Publishing group
Springer Berlin
Target group
Professional and scholarly
Research
Illustrations
332 s/w Abbildungen
XXIV, 905 p. 332 illus.
Dimensions
Height: 235 mm
Width: 155 mm
Thickness: 50 mm
Weight
1381 gr
ISBN-13
978-3-642-32694-3 (9783642326943)
DOI
10.1007/978-3-642-32695-0
Schweitzer Classification
Other editions
Additional editions

Patricia Anthony | Mitsuru Ishizuka | Dickson Lukose
PRICAI 2012: Trends in Artificial Intelligence
12th Pacific Rim International Conference, Kuching, Malaysia, September 3-7, 2012. Proceedings
E-Book
08/2012
Springer
€53.49
Available for download
Content
AI foundations.- applications of AI.- cognition and intelligent interactions.-computer-aided education.- constraint and search.- creativity support.-decision theory.- evolutionary computation.- game playing.- information retrieval and extraction.- knowledge mining and acquisition.- knowledge representation and logic.- linked open data and semantic web.- machine learning and data mining.- multimedia and AI.- natural language processing.- robotics.- social intelligence.- vision and perception.- web and text mining.- web and knowledge-based system.