
Escape Book: Volume 2
Mystery Island
Stephane Anquetil(Author)
Andrews McMeel Publishing
Published on 6. October 2020
Book
Hardback
96 pages
978-1-5248-6140-7 (ISBN)
Description
Solve puzzles and riddles with your favorite pirates in order to escape the book, in the second installment of The Escape Book series!
Ahoy matey, you're trapped!
After being abandoned on a mysterious island, you must now find a way to escape. The grumbling volcano in the middle of the island is sure to erupt soon-and take you with it. Will you be able to solve puzzles, find allies, and rise to the challenge? It will take everything you've got to make it out in time. But who knows, maybe you'll find legendary treasure along the way? Bring the excitement of the popular escape room activity with you everywhere you go in this second book,The Mysterious Island. You will have to free yourself, and logic and observation will be your new treasures!
Ahoy matey, you're trapped!
After being abandoned on a mysterious island, you must now find a way to escape. The grumbling volcano in the middle of the island is sure to erupt soon-and take you with it. Will you be able to solve puzzles, find allies, and rise to the challenge? It will take everything you've got to make it out in time. But who knows, maybe you'll find legendary treasure along the way? Bring the excitement of the popular escape room activity with you everywhere you go in this second book,The Mysterious Island. You will have to free yourself, and logic and observation will be your new treasures!
More details
Series
Language
English
Place of publication
Kansas City
United States
Target group
Children/juvenile
US School Grade: From Third Grade to Sixth Grade, Interest Age: From 8 to 12 years
Product notice
Paper over boards
Dimensions
Height: 229 mm
Width: 145 mm
Thickness: 13 mm
Weight
272 gr
ISBN-13
978-1-5248-6140-7 (9781524861407)
Copyright in bibliographic data and cover images is held by Nielsen Book Services Limited or by the publishers or by their respective licensors: all rights reserved.
Schweitzer Classification
Person
Stephane Anquetil is an old-school geek. He started playing video games when he was twelve on something called a Videopac G7200. The Choose Your Own Adventure books were an important part of his adolescence, as were text-based adventure games-the real ones, like where you had to write, "Talk cat," to talk to a cat. After rediscovering a love of board games and writing, today he's become an author of clever tales equally inspired by historical archives, secret codes, and strange mysteries.