
The Fundamentals of Graphic Design
Bloomsbury Visual Arts (Publisher)
2nd Edition
Published on 17. October 2019
Book
Paperback/Softback
192 pages
978-1-4742-6997-1 (ISBN)
Description
Introducing students to the field of graphic design through inspirational examples and clear, practical advice, The Fundamentals of Graphic Design has been fully updated to reflect the changes in today's technologies and graphic design practice. With a new section expanding the coverage of digital design tools and new material on social media, apps plus more on design for the Web, the book gives students a unique overview of what graphic designers do and how they work, historical influences on the field, and coverage of design thinking and the production process.
Reviews / Votes
The Fundamentals of Graphic Design delivers a comprehensive, cleverly designed overview of graphic design for a student or novice. * Technical Communication *More details
Series
Edition
2nd edition
Language
English
Place of publication
London
United Kingdom
Publishing group
Bloomsbury Publishing PLC
Target group
College/higher education
Illustrations
200 colour illus
Dimensions
Height: 228 mm
Width: 202 mm
Thickness: 17 mm
Weight
535 gr
ISBN-13
978-1-4742-6997-1 (9781474269971)
Copyright in bibliographic data and cover images is held by Nielsen Book Services Limited or by the publishers or by their respective licensors: all rights reserved.
Schweitzer Classification
Other editions
Additional editions

Gavin Ambrose | Paul Harris | Nigel Ball
The Fundamentals of Graphic Design
E-Book
10/2019
2nd Edition
Bloomsbury Visual Arts
€31.99
Available for download

Gavin Ambrose | Paul Harris | Nigel Ball
The Fundamentals of Graphic Design
E-Book
10/2019
2nd Edition
Bloomsbury Visual Arts
€31.99
Available for download
Persons
Gavin Ambrose teaches at Brighton University and is a practicing graphic designer. He is the author of many highly regarded books for students covering all areas of design including The Layout Book, The Production Manual, Fundamentals of Typography and Design Genius among others.
Paul Harris is a freelance writer and editor. His work has appeared in magazines and journals in both the US and Europe. He is a co-author and collaborator on numerous books on design.
Nigel Ball is course leader for graphic design at the University of Suffolk, UK.
Paul Harris is a freelance writer and editor. His work has appeared in magazines and journals in both the US and Europe. He is a co-author and collaborator on numerous books on design.
Nigel Ball is course leader for graphic design at the University of Suffolk, UK.
Content
Introduction
Graphic design as a discipline
What is graphic design?/ What is a graphic designer? / Group structures and working methods / Graphic design today
Influences and creative elements
Graphic design: art or craft? / Industrialisation / Technology / Typography / Consumerism / Identity and branding / Social responsibility / Modernism and postmodernism / Nostalgia and rhetoric / Semiotics / Vernacular
The graphic design process
The brief / Articulating design / Sources of inspiration / Design as problem solving / Creative thinking / Wit and humour / Layers of meaning / Development and experimentation / Art direction / Prototyping / Commissioning art
Delivering the message
Print / Direct mail and digital marketing / Information design / Packaging / Screen design / Environmental design
Procuring work
Self-promotion / Portfolios
The production process
Basic tools / Digital tools / Specialist colour / File formats / Print finishing
Glossary
Organisations and online resources
Index
Acknowledgements
Graphic design as a discipline
What is graphic design?/ What is a graphic designer? / Group structures and working methods / Graphic design today
Influences and creative elements
Graphic design: art or craft? / Industrialisation / Technology / Typography / Consumerism / Identity and branding / Social responsibility / Modernism and postmodernism / Nostalgia and rhetoric / Semiotics / Vernacular
The graphic design process
The brief / Articulating design / Sources of inspiration / Design as problem solving / Creative thinking / Wit and humour / Layers of meaning / Development and experimentation / Art direction / Prototyping / Commissioning art
Delivering the message
Print / Direct mail and digital marketing / Information design / Packaging / Screen design / Environmental design
Procuring work
Self-promotion / Portfolios
The production process
Basic tools / Digital tools / Specialist colour / File formats / Print finishing
Glossary
Organisations and online resources
Index
Acknowledgements